Only restructured code:

- added Hos fixes
- split up solver into 3 cpp files (as suggested by jonathan)
- de-inlined function that caused gcc33 to use >1GB of memory
This commit is contained in:
2005-10-25 08:07:52 +00:00
parent edd998c042
commit a7e9a9d9c0
31 changed files with 7657 additions and 7752 deletions

View File

@@ -29,24 +29,27 @@ else:
"intern/attributes.cpp",
"intern/elbeem.cpp",
"intern/factory_fsgr.cpp",
"intern/isosurface.cpp",
"intern/lbminterface.cpp",
"intern/ntl_blenderdumper.cpp",
"intern/ntl_bsptree.cpp",
"intern/ntl_geometrymodel.cpp",
"intern/ntl_geometryobject.cpp",
"intern/ntl_lightobject.cpp",
"intern/ntl_ray.cpp",
"intern/ntl_raytracer.cpp",
"intern/ntl_scene.cpp",
"intern/ntl_world.cpp",
"intern/parametrizer.cpp",
"intern/particletracer.cpp",
"intern/simulation_object.cpp",
"intern/utilities.cpp",
"intern/blendercall.cpp"
"intern/blendercall.cpp",
]; # sources
"intern/solver_init.cpp",
"intern/solver_interface.cpp",
"intern/solver_main.cpp",
"intern/solver_util.cpp"
]; # sources
elbeem_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/blender_elbeem', source=Sources)