finished moving importers and exporters into python packages (as proposed on the mailing list).

- made operator dir's into python packages
- lazy loading of module which do the actual import and export (faster blender load times)
- general maintanance and small fixes.
- bugfix for exporting x3d materials
- leak fix for exporting 3ds
This commit is contained in:
2010-09-01 12:11:34 +00:00
parent 7532bc2325
commit a89c526a92
19 changed files with 1044 additions and 1241 deletions

View File

@@ -42,6 +42,23 @@ class ImportHelper:
return {'RUNNING_MODAL'}
# limited replacement for BPyImage.comprehensiveImageLoad
def load_image(imagepath, dirname):
if os.path.exists(imagepath):
return bpy.data.images.load(imagepath)
variants = [imagepath, os.path.join(dirname, imagepath), os.path.join(dirname, os.path.basename(imagepath))]
for filepath in variants:
for nfilepath in (filepath, bpy.path.resolve_ncase(filepath)):
if os.path.exists(nfilepath):
return bpy.data.images.load(nfilepath)
# TODO comprehensiveImageLoad also searched in bpy.config.textureDir
return None
# return a tuple (free, object list), free is True if memory should be freed later with free_derived_objects()
def create_derived_objects(scene, ob):
if ob.parent and ob.parent.dupli_type != 'NONE':
@@ -54,42 +71,16 @@ def create_derived_objects(scene, ob):
return False, [(ob, ob.matrix_world)]
def free_derived_objects(ob):
ob.free_dupli_list()
# So 3ds max can open files, limit names to 12 in length
# this is verry annoying for filenames!
name_unique = []
name_mapping = {}
def sane_name(name):
name_fixed = name_mapping.get(name)
if name_fixed != None:
return name_fixed
if len(name) > 12:
new_name = name[:12]
else:
new_name = name
i = 0
while new_name in name_unique:
new_name = new_name[:-4] + '.%.3d' % i
i+=1
name_unique.append(new_name)
name_mapping[name] = new_name
return new_name
def unpack_list(list_of_tuples):
flat_list = []
flat_list_extend = flat_list.extend # a tich faster
for t in list_of_tuples:
flat_list_extend(t)
return l
return flat_list
# same as above except that it adds 0 for triangle faces
def unpack_face_list(list_of_tuples):