Code refactor: split defines into separate header, changes to SSE type headers.

I need to use some macros defined in util_simd.h for float3/float4, to emulate
SSE4 instructions on SSE2. But due to issues with order of header includes this
was not possible, this does some refactoring to make it work.

Differential Revision: https://developer.blender.org/D2764
This commit is contained in:
2017-08-02 02:09:08 +02:00
parent 5e4bad2c00
commit a8cc0d707e
10 changed files with 201 additions and 184 deletions

View File

@@ -48,6 +48,7 @@
#include "util/util_logging.h"
#include "util/util_map.h"
#include "util/util_opengl.h"
#include "util/util_optimization.h"
#include "util/util_progress.h"
#include "util/util_system.h"
#include "util/util_thread.h"