Code refactor: split defines into separate header, changes to SSE type headers.
I need to use some macros defined in util_simd.h for float3/float4, to emulate SSE4 instructions on SSE2. But due to issues with order of header includes this was not possible, this does some refactoring to make it work. Differential Revision: https://developer.blender.org/D2764
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@@ -48,6 +48,7 @@
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#include "util/util_logging.h"
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#include "util/util_map.h"
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#include "util/util_opengl.h"
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#include "util/util_optimization.h"
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#include "util/util_progress.h"
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#include "util/util_system.h"
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#include "util/util_thread.h"
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