- clipped selection circle in colorpicker to prevent it drawing outside
the color plane - removed warnings from glutil.c, made circleXOR call become float instead of short - fixed error in drawing text of buttons in pop-up menus, when zoomed small
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@@ -1579,8 +1579,12 @@ static void ui_draw_but_HSVCUBE(uiBut *but)
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glShadeModel(GL_FLAT);
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/* cursor */
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sdrawXORcirc((short)(but->x1 + x*(but->x2-but->x1)),
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(short)(but->y1 + y*(but->y2-but->y1)), 3.0);
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x= but->x1 + x*(but->x2-but->x1);
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y= but->y1 + y*(but->y2-but->y1);
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CLAMP(x, but->x1+3.0, but->x2-3.0);
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CLAMP(y, but->y1+3.0, but->y2-3.0);
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fdrawXORcirc(x, y, 3.0);
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/* outline */
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glColor3ub(0, 0, 0);
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