added stress and tangent to MTex and texture mapping dict
This commit is contained in:
@@ -200,6 +200,8 @@ Example::
|
||||
- WIN - Use screen coordinates as texture coordinates
|
||||
- VIEW - Pass camera view vector on to the texture (World texture only!)
|
||||
- STICK - Use mesh sticky coordinates for the texture coordinates
|
||||
- STRESS - Use mesh stress coordinates for the texture coordinates
|
||||
- TANGENT - Use mesh tangent coordinates for the texture coordinates
|
||||
@type TexCo: readonly dictionary
|
||||
|
||||
@var MapTo: Flags for MTex.mapto.
|
||||
|
||||
Reference in New Issue
Block a user