Enable/Disable DupFaces from the Python API.
Fixed a (own) bug in fakeUsers and added fakeUsers to Objects and Materials as well as Mesh.
This commit is contained in:
@@ -722,6 +722,9 @@ class Mesh:
|
||||
@type subDivLevels: list of 2 ints
|
||||
@ivar users: The number of Objects using (linked to) this mesh. (read only)
|
||||
@type users: int
|
||||
@ivar fakeUser: The fake user status.
|
||||
enabling this will keep it in the blend even if there are no users.
|
||||
@type fakeUser: bool
|
||||
|
||||
@ivar faceUV: The mesh contains UV-mapped textured faces. Enabling faceUV
|
||||
does not initialize the face colors like the Blender UI does; this must
|
||||
|
||||
Reference in New Issue
Block a user