PyAPI: Remove bpy.app.handlers.scene_update

This is routinely mis-used to continuously run scripts,
causing performance problems.

This should be replaced with more specific handlers, or possibly timers.
See: T47811
This commit is contained in:
2017-05-06 09:20:58 +10:00
parent 5221093512
commit a9572c2820
3 changed files with 0 additions and 12 deletions

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@@ -59,8 +59,6 @@ static PyStructSequence_Field app_cb_info_fields[] = {
{(char *)"load_post", (char *)"on loading a new blend file (after)"},
{(char *)"save_pre", (char *)"on saving a blend file (before)"},
{(char *)"save_post", (char *)"on saving a blend file (after)"},
{(char *)"scene_update_pre", (char *)"on updating the scenes data (before)"},
{(char *)"scene_update_post", (char *)"on updating the scenes data (after)"},
{(char *)"game_pre", (char *)"on starting the game engine"},
{(char *)"game_post", (char *)"on ending the game engine"},
{(char *)"version_update", (char *)"on ending the versioning code"},