soc-2008-mxcurioni: renamed all Freestyle API related files with 'BPy_' prefix to avoid library name collision.
Included MediumType's initialization at proper time to avoid Blender's crash.
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								source/blender/freestyle/intern/python/BPy_ViewMap.cpp
									
									
									
									
									
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								source/blender/freestyle/intern/python/BPy_ViewMap.cpp
									
									
									
									
									
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 PyObject *_wrap_ViewMap_userdata_set(PyObject *self , PyObject *args) {
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}
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 PyObject *_wrap_ViewMap_userdata_get(PyObject *self , PyObject *args) {
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}
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 PyObject *_wrap_new_ViewMap(PyObject *self , PyObject *args) {
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}
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 PyObject *_wrap_delete_ViewMap(PyObject *self , PyObject *args) {
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}
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 PyObject *_wrap_ViewMap_GetClosestViewEdge(PyObject *self , PyObject *args) {
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}
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 PyObject *_wrap_ViewMap_GetClosestFEdge(PyObject *self , PyObject *args) {
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}
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 PyObject *_wrap_ViewMap_getInstance(PyObject *self , PyObject *args) {
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}
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 PyObject *_wrap_ViewMap_ViewShapes(PyObject *self , PyObject *args) {
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}
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 PyObject *_wrap_ViewMap_ViewEdges(PyObject *self , PyObject *args) {
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}
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 PyObject *_wrap_ViewMap_ViewVertices(PyObject *self , PyObject *args) {
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}
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 PyObject *_wrap_ViewMap_FEdges(PyObject *self , PyObject *args) {
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}
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 PyObject *_wrap_ViewMap_SVertices(PyObject *self , PyObject *args) {
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}
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 PyObject *_wrap_ViewMap_viewedges_begin(PyObject *self , PyObject *args) {
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}
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 PyObject *_wrap_ViewMap_viewedges_end(PyObject *self , PyObject *args) {
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}
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 PyObject *_wrap_ViewMap_viewedges_size(PyObject *self , PyObject *args) {
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}
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 PyObject *_wrap_ViewMap_viewShape(PyObject *self , PyObject *args) {
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}
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 PyObject *_wrap_ViewMap_shapeIdToIndexMap(PyObject *self , PyObject *args) {
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}
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 PyObject *_wrap_ViewMap_getScene3dBBox(PyObject *self , PyObject *args) {
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}
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 PyObject *_wrap_ViewMap_AddViewShape(PyObject *self , PyObject *args) {
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}
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 PyObject *_wrap_ViewMap_AddViewEdge(PyObject *self , PyObject *args) {
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}
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 PyObject *_wrap_ViewMap_AddViewVertex(PyObject *self , PyObject *args) {
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}
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 PyObject *_wrap_ViewMap_AddFEdge(PyObject *self , PyObject *args) {
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}
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 PyObject *_wrap_ViewMap_AddSVertex(PyObject *self , PyObject *args) {
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}
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 PyObject *_wrap_ViewMap_setScene3dBBox(PyObject *self , PyObject *args) {
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}
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 PyObject *_wrap_ViewMap_CreateTVertex(PyObject *self , PyObject *args) {
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}
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 PyObject *_wrap_ViewMap_InsertViewVertex(PyObject *self , PyObject *args) {
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}
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