- rewrote the panel align heuristics.
leftmost/top panel now always at same location, so switching button 'main contextes' works consistantly - fixed some more events to make sure Panels update when editing - preview render panel now is 320 wide, just for getting the space filled! - error in preview render matrix, which caused unpredictable drawing errors Bedtime! -Ton-
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@@ -1098,7 +1098,7 @@ void BIF_previewrender(SpaceButs *sbuts)
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draw_tex_crop(sbuts->lockpoin);
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glDrawBuffer(GL_BACK);
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uiPanelPush(block);
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uiPanelPop(block);
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BIF_previewdraw();
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