more spell checking.
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@@ -439,7 +439,7 @@ class RenderData:
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def enableOversampling(toggle):
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"""
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Enable/disable oversampling (anit-aliasing).
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Enable/disable oversampling (anti-aliasing).
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@type toggle: int
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@param toggle: pass 1 for on / 0 for off
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"""
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@@ -497,7 +497,7 @@ class RenderData:
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def enableKey():
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"""
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Enable alpha and colour values remain unchanged.
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Enable alpha and color values remain unchanged.
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"""
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def enableShadow(toggle):
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@@ -572,7 +572,7 @@ class RenderData:
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def enableGaussFilter(toggle):
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"""
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Enable/disable Gauss sampling filter for antialiasing.
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Enable/disable Gauss sampling filter for anti-aliasing.
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@type toggle: int
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@param toggle: pass 1 for on / 0 for off
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"""
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@@ -691,15 +691,15 @@ class RenderData:
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Set the type of image to output from the render.
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@type type: enum constant
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@param type: must be one of 13 constants:
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- AVIRAW: Uncompressed AVI files. AVI is a commonly used format on Windows plattforms
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- AVIJPEG: AVI movie w/ Jpeg images
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- AVIRAW: Uncompressed AVI files. AVI is a commonly used format on Windows platforms
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- AVIJPEG: AVI movie w/ JPEG images
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- AVICODEC: AVI using win32 codec
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- QUICKTIME: Quicktime movie (if enabled)
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- TARGA: Targa files
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- RAWTGA: Raw Targa files
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- PNG: Png files
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- BMP: Bitmap files
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- JPEG90: Jpeg files
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- JPEG90: JPEG files
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- HAMX: Hamx files
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- IRIS: Iris files
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- IRIZ: Iris + z-buffer files
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@@ -708,7 +708,7 @@ class RenderData:
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def quality(qual = None):
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"""
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Get/set quality get/setting for JPEG images, AVI Jpeg and SGI movies.
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Get/set quality get/setting for JPEG images, AVI JPEG and SGI movies.
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@type qual: int (optional)
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@param qual: must be between 10 - 100
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@rtype: int (if prototype is empty)
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@@ -726,7 +726,7 @@ class RenderData:
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def enableGrayscale():
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"""
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Images are saved with BW (grayscale) data.
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Images are saved with black and white (grayscale) data.
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"""
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def enableRGBColor():
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@@ -779,7 +779,7 @@ class RenderData:
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Set yafray global Illumination method.
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@type type: enum constant
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@param type: must be one of 3 constants:
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- NONE: Dont use GI illumination
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- NONE: Do not use GI illumination
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- SKYDOME: Use Skydome method
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- GIFULL: Use Full method
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"""
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@@ -873,7 +873,7 @@ class RenderData:
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def enableYafrayGITunePhotons(toggle):
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"""
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Enable/disable show the photonmap directly in the render for tuning.
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Enable/disable show the photon map directly in the render for tuning.
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YafrayMethod must be GIFULL and Photons enabled.
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@type toggle: int
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@param toggle: pass 1 for on / 0 for off
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@@ -964,7 +964,7 @@ class RenderData:
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def enableGameFrameStretch():
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"""
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Enble stretch or squeeze the viewport to fill the display window.
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Enable stretch or squeeze the viewport to fill the display window.
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"""
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def enableGameFrameExpose():
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