Pass proper bmain to the updateDepgraph() of modifiers

This is mainly to make physics modifiers being able to work
with it. For other cases this main is not needed.
This commit is contained in:
2015-03-13 11:48:04 +05:00
parent 1cac8c23b5
commit aa4cb95a5c
30 changed files with 58 additions and 21 deletions

View File

@@ -92,6 +92,7 @@ static void foreachObjectLink(
}
static void updateDepgraph(ModifierData *md, DagForest *forest,
struct Main *UNUSED(bmain),
struct Scene *UNUSED(scene),
Object *UNUSED(ob),
DagNode *obNode)