* disable back buffer selection drawing while projection painting (was redoing for every update while painting)
* remove unneeded return from game engines py api - ConvertPythonToGameObject
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@@ -2082,7 +2082,6 @@ bool ConvertPythonToGameObject(PyObject * value, KX_GameObject **object, bool py
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PyErr_SetString(PyExc_TypeError, "Expected KX_GameObject or a string for a name of a KX_GameObject, None is invalid");
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return false;
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}
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return (py_none_ok ? true : false);
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}
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if (PyString_Check(value)) {
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