cleanup: redundant casts & const cast correctness
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@@ -458,7 +458,7 @@ void ANIM_channel_debug_print_info(bAnimListElem *ale, short indent_level);
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/* Draw the given channel */
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void ANIM_channel_draw(bAnimContext *ac, bAnimListElem *ale, float yminc, float ymaxc);
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/* Draw the widgets for the given channel */
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void ANIM_channel_draw_widgets(struct bContext *C, bAnimContext *ac, bAnimListElem *ale, struct uiBlock *block, float yminc, float ymaxc, size_t channel_index);
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void ANIM_channel_draw_widgets(const struct bContext *C, bAnimContext *ac, bAnimListElem *ale, struct uiBlock *block, float yminc, float ymaxc, size_t channel_index);
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/* ------------------------ Editing API -------------------------- */
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