Mech cleanup use new edge_keys

continual script stuff, minor stuff..

fix for bad return in group.
Added back group.objects.append/remove but print deprectaed warning. also some epydoc changes.
This commit is contained in:
2006-12-28 05:00:35 +00:00
parent c063e01f06
commit ab06e52343
13 changed files with 73 additions and 45 deletions

View File

@@ -246,9 +246,9 @@ def main():
'''
scn= Scene.GetCurrent()
arm_ob= scn.getActiveObject()
arm_ob= scn.objects.active
if not arm_ob or arm_ob.getType()!='Armature':
if not arm_ob or arm_ob.type!='Armature':
Blender.Draw.PupMenu('No Armature object selected.')
return