Cleanup: redundant initialization

These were limited to obvious cases. Some less obvious cases
were kept as refactoring might make them necessary in future.
This commit is contained in:
2021-06-13 14:47:22 +10:00
parent f731bce6cd
commit ab38223047
26 changed files with 38 additions and 53 deletions

View File

@@ -1521,12 +1521,12 @@ void BKE_mesh_transform(Mesh *me, const float mat[4][4], bool do_keys)
void BKE_mesh_translate(Mesh *me, const float offset[3], const bool do_keys)
{
MVert *mvert = CustomData_duplicate_referenced_layer(&me->vdata, CD_MVERT, me->totvert);
CustomData_duplicate_referenced_layer(&me->vdata, CD_MVERT, me->totvert);
/* If the referenced layer has been re-allocated need to update pointers stored in the mesh. */
BKE_mesh_update_customdata_pointers(me, false);
int i = me->totvert;
for (mvert = me->mvert; i--; mvert++) {
for (MVert *mvert = me->mvert; i--; mvert++) {
add_v3_v3(mvert->co, offset);
}