Fix #35681: cycles excluded layers still got evaluated before and after

rendering even if they were not used on any render layers.
This commit is contained in:
2013-06-10 13:53:38 +00:00
parent 4863feb956
commit ab52b15964
5 changed files with 31 additions and 3 deletions

View File

@@ -56,6 +56,7 @@ struct Scene;
#define RE_USE_PREVIEW 4
#define RE_USE_POSTPROCESS 8
#define RE_USE_SHADING_NODES 16
#define RE_USE_EXCLUDE_LAYERS 32
/* RenderEngine.flag */
#define RE_ENGINE_ANIMATION 1