strip 3ds materials names of spaces, 3ds import added a "Bounds" option enabled by default- manu models would import so large that people couldent see the objects without scaling by 0.01.
Other changes are minor tooltips
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@@ -897,7 +897,7 @@ def load_obj_ui(file):
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('Import (*.mtl)', IMPORT_MTL, 'Imports material settings and images from the obj\'s .mtl file'),\
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('Re-Use Existing', IMPORT_USE_EXISTING_MTL, 'Use materials from the current blend where names match.'),\
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'Geometry...',\
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('Size Constraint:', IMPORT_CONSTRAIN_BOUNDS, 0.0, 1000.0, 'Scale the model by factors of 10 until it reacehs the size constraint.'),\
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('Size Constraint:', IMPORT_CONSTRAIN_BOUNDS, 0.0, 1000.0, 'Scale the model by 10 until it reacehs the size constraint. Zero Disables.'),\
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('Rotate X90', IMPORT_ROTATE_X90, 'Rotate X-Up to Blenders Z-Up'),\
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('Edges', IMPORT_EDGES, 'Import faces with 2 verts as in edge'),\
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('Smooths all faces', IMPORT_SMOOTH_ALL, 'Smooth all faces even if they are not in a smoothing group'),\
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