strip 3ds materials names of spaces, 3ds import added a "Bounds" option enabled by default- manu models would import so large that people couldent see the objects without scaling by 0.01.

Other changes are minor tooltips
This commit is contained in:
2006-07-04 01:56:49 +00:00
parent e6f4bd6baf
commit ab5dffc1cd
2 changed files with 52 additions and 11 deletions

View File

@@ -897,7 +897,7 @@ def load_obj_ui(file):
('Import (*.mtl)', IMPORT_MTL, 'Imports material settings and images from the obj\'s .mtl file'),\
('Re-Use Existing', IMPORT_USE_EXISTING_MTL, 'Use materials from the current blend where names match.'),\
'Geometry...',\
('Size Constraint:', IMPORT_CONSTRAIN_BOUNDS, 0.0, 1000.0, 'Scale the model by factors of 10 until it reacehs the size constraint.'),\
('Size Constraint:', IMPORT_CONSTRAIN_BOUNDS, 0.0, 1000.0, 'Scale the model by 10 until it reacehs the size constraint. Zero Disables.'),\
('Rotate X90', IMPORT_ROTATE_X90, 'Rotate X-Up to Blenders Z-Up'),\
('Edges', IMPORT_EDGES, 'Import faces with 2 verts as in edge'),\
('Smooths all faces', IMPORT_SMOOTH_ALL, 'Smooth all faces even if they are not in a smoothing group'),\