Cleanup: style, use braces in source/ (include disabled blocks)

This commit is contained in:
2019-05-31 23:21:16 +10:00
parent 72a563cdee
commit aba4e6810f
106 changed files with 944 additions and 483 deletions

View File

@@ -174,17 +174,21 @@ void Strip::createStrip(const vector<StrokeVertex *> &iStrokeVertices)
real orientation = o1 * o2;
if (orientation > 0) {
// then the vertex to move is v0
if (o1 > 0)
if (o1 > 0) {
_vertex[0] = _vertex[1] + userDir;
else
}
else {
_vertex[0] = _vertex[1] - userDir;
}
}
if (orientation < 0) {
// then we must move v1
if (o1 < 0)
if (o1 < 0) {
_vertex[1] = _vertex[0] + userDir;
else
}
else {
_vertex[1] = _vertex[0] - userDir;
}
}
}
#endif
@@ -336,17 +340,21 @@ void Strip::createStrip(const vector<StrokeVertex *> &iStrokeVertices)
real orientation = o1 * o2;
if (orientation > 0) {
// then the vertex to move is vn
if (o1 < 0)
if (o1 < 0) {
_vertex[n] = _vertex[n - 1] + userDir;
else
}
else {
_vertex[n] = _vertex[n - 1] - userDir;
}
}
if (orientation < 0) {
// then we must move vn-1
if (o1 > 0)
if (o1 > 0) {
_vertex[n - 1] = _vertex[n] + userDir;
else
}
else {
_vertex[n - 1] = _vertex[n] - userDir;
}
}
}
#endif
@@ -715,18 +723,22 @@ void Strip::computeTexCoordWithTips(const vector<StrokeVertex *> &iStrokeVertice
#if 0
cerr << "u=" << u << " i=" << i << "/" << _sizeStrip << endl;
for (i = 0; i < _sizeStrip; i++)
for (i = 0; i < _sizeStrip; i++) {
_alpha[i] = 1.0;
}
for (i = 0; i < _sizeStrip; i++)
for (i = 0; i < _sizeStrip; i++) {
cerr << "(" << _texCoord[i][0] << ", " << _texCoord[i][1] << ") ";
}
cerr << endl;
Vec2r vec_tmp;
for (i = 0; i < _sizeStrip / 2; i++)
for (i = 0; i < _sizeStrip / 2; i++) {
vec_tmp = _vertex[2 * i] - _vertex[2 * i + 1];
if (vec_tmp.norm() > 4 * _averageThickness)
}
if (vec_tmp.norm() > 4 * _averageThickness) {
cerr << "Warning (from Fredo): There is a pb in the texture coordinates computation" << endl;
}
#endif
}
@@ -750,10 +762,12 @@ StrokeRep::StrokeRep()
}
#if 0
_averageTextureAlpha = 0.5; //default value
if (_strokeType == OIL_STROKE)
if (_strokeType == OIL_STROKE) {
_averageTextureAlpha = 0.75;
if (_strokeType >= NO_BLEND_STROKE)
_averageTextureAlpha = 1.0
}
if (_strokeType >= NO_BLEND_STROKE) {
_averageTextureAlpha = 1.0;
}
#endif
}
@@ -782,10 +796,12 @@ StrokeRep::StrokeRep(Stroke *iStroke)
#if 0
_averageTextureAlpha = 0.5; //default value
if (_strokeType == OIL_STROKE)
if (_strokeType == OIL_STROKE) {
_averageTextureAlpha = 0.75;
if (_strokeType >= NO_BLEND_STROKE)
}
if (_strokeType >= NO_BLEND_STROKE) {
_averageTextureAlpha = 1.0;
}
#endif
create();
}