Long on the wishlist!
- CTRL+click in EditMesh now extrudes selection. If no selection, it adds a new vertex. Try it on a full selected monkey. Fun! :) - CTRL+click now also adds the new stuff aligned with the view, as if you had translated it to the mouse cursor. Only new vertices are added with respect to 3D cursor location.
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@@ -853,7 +853,7 @@ void mouse_cursor(void)
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allqueue(REDRAWVIEW3D, 1);
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if(lr_click) {
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if(G.obedit->type==OB_MESH) addvert_mesh();
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if(G.obedit->type==OB_MESH) add_click_mesh();
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else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) addvert_Nurb(0);
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else if (G.obedit->type==OB_ARMATURE) addvert_armature();
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VECCOPY(fp, oldcurs);
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