Cleaning up the GPU_extensions_init/exit() code a bit to keep the Blenderplayer from crashing on exit and restart.

This commit is contained in:
2011-12-23 07:10:01 +00:00
parent b59d8c6ba3
commit ac498a6b64
4 changed files with 29 additions and 7 deletions

View File

@@ -178,6 +178,9 @@ void GPU_pass_unbind(GPUPass *pass);
void GPU_pass_free(GPUPass *pass);
void GPU_codegen_init(void);
void GPU_codegen_exit(void);
/* Material calls */
const char *GPU_builtin_name(GPUBuiltin builtin);