doubled the speed of mouse rotation, halved the mousewheel speed and WASDRF dont accelerate anymore.

This commit is contained in:
2006-07-07 17:03:31 +00:00
parent db5860df0c
commit ace48877ea

View File

@@ -2132,19 +2132,15 @@ void fly(void)
} else if(toets==AKEY) {
if (speed<0) speed=-speed;
else speed+= G.vd->grid;
axis= 0;
} else if(toets==DKEY) {
if (speed>0) speed=-speed;
else speed-= G.vd->grid;
axis= 0;
} else if(toets==FKEY) {
if (speed<0) speed=-speed;
else speed+= G.vd->grid;
axis= 1;
} else if(toets==RKEY) {
if (speed>0) speed=-speed;
else speed-= G.vd->grid;
axis= 1;
/* axis locking */
@@ -2223,7 +2219,7 @@ void fly(void)
upvec[1]=0;
upvec[2]=0;
Mat3MulVecfl(mat, upvec);
VecRotToQuat( upvec, (float)moffset[1]*-time_redraw*10, tmp_quat); /* Rotate about the relative up vec */
VecRotToQuat( upvec, (float)moffset[1]*-time_redraw*20, tmp_quat); /* Rotate about the relative up vec */
QuatMul(G.vd->viewquat, G.vd->viewquat, tmp_quat);
}
@@ -2233,7 +2229,7 @@ void fly(void)
upvec[1]=1;
upvec[2]=0;
Mat3MulVecfl(mat, upvec);
VecRotToQuat( upvec, (float)moffset[0]*time_redraw*10, tmp_quat); /* Rotate about the relative up vec */
VecRotToQuat( upvec, (float)moffset[0]*time_redraw*20, tmp_quat); /* Rotate about the relative up vec */
QuatMul(G.vd->viewquat, G.vd->viewquat, tmp_quat);
}
@@ -2288,7 +2284,7 @@ void fly(void)
if (apply_rotation)
VecMulf(dvec, speed*time_redraw);
VecMulf(dvec, speed*time_redraw*0.5);
VecAddf(G.vd->ofs, G.vd->ofs, dvec);
headerprint("FlyKeys Speed:(+/- | Wheel), MouseLook:Alt, Upright Axis:X/Z, Slow:Shift, Direction:WASDRF, Ok:LMB, Cancel:RMB");