Fixes in editmesh:
- ALT+B loop edge select loop - SHIFT+R loop face select loop (both work with ALT+select too) - CTRL+R loop cut - Kkey menu, loop select/cut and knife - and ALT+select on edge always selects a loop now
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@@ -4577,10 +4577,8 @@ void draw_object_backbufsel(Object *ob)
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bglPolygonOffset(1.0);
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// we draw edges in face mode too, for looptool
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if(G.scene->selectmode & (SCE_SELECT_EDGE|SCE_SELECT_FACE))
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em_wireoffs= bbs_mesh_wire(ob, em_solidoffs);
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else em_wireoffs= em_solidoffs;
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// we draw edges always, for loop (select) tools
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em_wireoffs= bbs_mesh_wire(ob, em_solidoffs);
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if(G.scene->selectmode & SCE_SELECT_VERTEX)
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em_vertoffs= bbs_mesh_verts(ob, em_wireoffs);
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