Fix hide/show don't work in object mode.
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@@ -1926,7 +1926,7 @@ static void winqreadview3dspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
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show_all_pose_bones();
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}
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/* Object mode only, other modes are accounted for above */
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else if ((G.f & G_VERTEXPAINT|G_TEXTUREPAINT|G_WEIGHTPAINT)==0) {
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else if ((G.f & (G_VERTEXPAINT|G_TEXTUREPAINT|G_WEIGHTPAINT))==0) {
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if(G.qual==LR_CTRLKEY)hookmenu();
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else if(G.qual==LR_ALTKEY) show_objects();
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else if(G.qual==LR_SHIFTKEY) hide_objects(0);
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