Cleanup: style
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@@ -764,7 +764,8 @@ static void subdiv_evaluate_corner_vertices_regular(
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const MLoop *coarse_loop =
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&coarse_mloop[coarse_poly->loopstart + corner];
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if (BLI_BITMAP_TEST_AND_SET_ATOMIC(ctx->coarse_vertices_used_map,
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coarse_loop->v)) {
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coarse_loop->v))
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{
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continue;
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}
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const MVert *coarse_vert = &coarse_mvert[coarse_loop->v];
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@@ -798,7 +799,8 @@ static void subdiv_evaluate_corner_vertices_special(
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const MLoop *coarse_loop =
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&coarse_mloop[coarse_poly->loopstart + corner];
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if (BLI_BITMAP_TEST_AND_SET_ATOMIC(ctx->coarse_vertices_used_map,
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coarse_loop->v)) {
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coarse_loop->v))
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{
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continue;
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}
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const MVert *coarse_vert = &coarse_mvert[coarse_loop->v];
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@@ -847,7 +849,8 @@ static void subdiv_evaluate_edge_vertices_regular(
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const MLoop *coarse_loop =
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&coarse_mloop[coarse_poly->loopstart + corner];
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if (BLI_BITMAP_TEST_AND_SET_ATOMIC(ctx->coarse_edges_used_map,
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coarse_loop->e)) {
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coarse_loop->e))
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{
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continue;
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}
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vertex_interpolation_from_ptex(ctx,
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@@ -860,8 +863,8 @@ static void subdiv_evaluate_edge_vertices_regular(
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ctx->vertices_edge_offset +
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coarse_loop->e * num_subdiv_vertices_per_coarse_edge];
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for (int vertex_index = 0;
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vertex_index < num_subdiv_vertices_per_coarse_edge;
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vertex_index++, subdiv_vert++)
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vertex_index < num_subdiv_vertices_per_coarse_edge;
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vertex_index++, subdiv_vert++)
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{
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float fac = (vertex_index + 1) * inv_resolution_1;
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if (flip) {
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@@ -918,7 +921,8 @@ static void subdiv_evaluate_edge_vertices_special(
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const MLoop *coarse_loop =
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&coarse_mloop[coarse_poly->loopstart + corner];
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if (BLI_BITMAP_TEST_AND_SET_ATOMIC(ctx->coarse_edges_used_map,
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coarse_loop->e)) {
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coarse_loop->e))
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{
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continue;
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}
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vertex_interpolation_from_ptex(ctx,
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@@ -936,8 +940,8 @@ static void subdiv_evaluate_edge_vertices_special(
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veretx_delta = -1;
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}
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for (int vertex_index = 1;
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vertex_index < num_vertices_per_ptex_edge;
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vertex_index++, subdiv_vert += veretx_delta)
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vertex_index < num_vertices_per_ptex_edge;
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vertex_index++, subdiv_vert += veretx_delta)
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{
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float u = vertex_index * inv_ptex_resolution_1;
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subdiv_vertex_data_interpolate(ctx,
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@@ -953,8 +957,8 @@ static void subdiv_evaluate_edge_vertices_special(
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const int next_ptex_face_index =
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ptex_face_start_index + (corner + 1) % coarse_poly->totloop;
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for (int vertex_index = 1;
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vertex_index < num_vertices_per_ptex_edge - 1;
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vertex_index++, subdiv_vert += veretx_delta)
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vertex_index < num_vertices_per_ptex_edge - 1;
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vertex_index++, subdiv_vert += veretx_delta)
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{
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float v = 1.0f - vertex_index * inv_ptex_resolution_1;
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subdiv_vertex_data_interpolate(ctx,
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@@ -1416,7 +1420,8 @@ static void subdiv_create_edges_all_patches_special(
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subdiv_copy_edge_data(ctx, subdiv_edge, NULL);
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if (flip) {
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subdiv_edge->v1 = start_edge_vertex + (resolution - i - 3);
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} else {
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}
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else {
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subdiv_edge->v1 = start_edge_vertex + i;
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}
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subdiv_edge->v2 = side_start_index + i;
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@@ -1433,7 +1438,8 @@ static void subdiv_create_edges_all_patches_special(
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subdiv_copy_edge_data(ctx, subdiv_edge, NULL);
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if (flip) {
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subdiv_edge->v1 = start_edge_vertex + (resolution - i - 3);
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} else {
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}
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else {
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subdiv_edge->v1 = start_edge_vertex + i;
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}
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subdiv_edge->v2 = side_start_index +
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@@ -1762,7 +1768,8 @@ static void subdiv_create_loops_regular(SubdivMeshContext *ctx,
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e0 = ctx->edge_boundary_offset +
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coarse_loop->e * num_subdiv_edges_per_coarse_edge +
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num_subdiv_edges_per_coarse_edge - i - 1;
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} else {
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}
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else {
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e0 = ctx->edge_boundary_offset +
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coarse_loop->e * num_subdiv_edges_per_coarse_edge +
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i;
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@@ -2040,7 +2047,8 @@ static void subdiv_create_loops_special(SubdivMeshContext *ctx,
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e0 = ctx->edge_boundary_offset +
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coarse_loop->e * num_subdiv_edges_per_coarse_edge +
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num_subdiv_edges_per_coarse_edge - i - 1;
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} else {
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}
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else {
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e0 = ctx->edge_boundary_offset +
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coarse_loop->e * num_subdiv_edges_per_coarse_edge +
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i;
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