Cycles: merge of changes from tomato branch.

Regular rendering now works tiled, and supports save buffers to save memory
during render and cache render results.

Brick texture node by Thomas.
http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes/Textures#Brick_Texture

Image texture Blended Box Mapping.
http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes/Textures#Image_Texture
http://mango.blender.org/production/blended_box/

Various bug fixes by Sergey and Campbell.
* Fix for reading freed memory in some node setups.
* Fix incorrect memory read when synchronizing mesh motion.
* Fix crash appearing when direct light usage is different on different layers.
* Fix for vector pass gives wrong result in some circumstances.
* Fix for wrong resolution used for rendering Render Layer node.
* Option to cancel rendering when doing initial synchronization.
* No more texture limit when using CPU render.
* Many fixes for new tiled rendering.
This commit is contained in:
2012-09-04 13:29:07 +00:00
parent 68563134d4
commit adea12cb01
69 changed files with 1983 additions and 708 deletions

View File

@@ -55,6 +55,7 @@
#include "RE_engine.h"
#include "RE_pipeline.h"
#include "initrender.h"
#include "render_types.h"
#include "render_result.h"
@@ -149,7 +150,7 @@ void RE_engine_free(RenderEngine *engine)
/* Render Results */
RenderResult *RE_engine_begin_result(RenderEngine *engine, int x, int y, int w, int h)
RenderResult *RE_engine_begin_result(RenderEngine *engine, int x, int y, int w, int h, const char *layername)
{
Render *re = engine->re;
RenderResult *result;
@@ -172,7 +173,9 @@ RenderResult *RE_engine_begin_result(RenderEngine *engine, int x, int y, int w,
disprect.ymin = y;
disprect.ymax = y + h;
result = render_result_new(re, &disprect, 0, RR_USE_MEM);
result = render_result_new(re, &disprect, 0, RR_USE_MEM, layername);
/* todo: make this thread safe */
/* can be NULL if we CLAMP the width or height to 0 */
if (result) {
@@ -197,25 +200,41 @@ void RE_engine_update_result(RenderEngine *engine, RenderResult *result)
}
}
void RE_engine_end_result(RenderEngine *engine, RenderResult *result)
void RE_engine_end_result(RenderEngine *engine, RenderResult *result, int cancel)
{
Render *re = engine->re;
RenderPart *pa;
if (!result)
return;
/* merge. on break, don't merge in result for preview renders, looks nicer */
if (!(re->test_break(re->tbh) && (re->r.scemode & R_PREVIEWBUTS)))
render_result_merge(re->result, result);
if (!cancel) {
/* for exr tile render, detect tiles that are done */
for (pa = re->parts.first; pa; pa = pa->next) {
if (result->tilerect.xmin == pa->disprect.xmin &&
result->tilerect.ymin == pa->disprect.ymin &&
result->tilerect.xmax == pa->disprect.xmax &&
result->tilerect.ymax == pa->disprect.ymax) {
pa->ready = 1;
}
}
/* draw */
if (!re->test_break(re->tbh)) {
result->renlay = result->layers.first; /* weak, draws first layer always */
re->display_draw(re->ddh, result, NULL);
if (re->result->do_exr_tile)
render_result_exr_file_merge(re->result, result);
else if (!(re->test_break(re->tbh) && (re->r.scemode & R_PREVIEWBUTS)))
render_result_merge(re->result, result);
/* draw */
if (!re->test_break(re->tbh)) {
result->renlay = result->layers.first; /* weak, draws first layer always */
re->display_draw(re->ddh, result, NULL);
}
}
/* free */
render_result_free_list(&engine->fullresult, result);
BLI_remlink(&engine->fullresult, result);
render_result_free(result);
}
/* Cancel */
@@ -294,12 +313,16 @@ int RE_engine_render(Render *re, int do_all)
/* create render result */
BLI_rw_mutex_lock(&re->resultmutex, THREAD_LOCK_WRITE);
if (re->result == NULL || !(re->r.scemode & R_PREVIEWBUTS)) {
int savebuffers;
if (re->result)
render_result_free(re->result);
re->result = render_result_new(re, &re->disprect, 0, 0);
savebuffers = (re->r.scemode & R_EXR_TILE_FILE) ? RR_USE_EXR : RR_USE_MEM;
re->result = render_result_new(re, &re->disprect, 0, savebuffers, RR_ALL_LAYERS);
}
BLI_rw_mutex_unlock(&re->resultmutex);
if (re->result == NULL)
return 1;
@@ -318,14 +341,35 @@ int RE_engine_render(Render *re, int do_all)
engine->flag |= RE_ENGINE_PREVIEW;
engine->camera_override = re->camera_override;
engine->resolution_x = re->winx;
engine->resolution_y = re->winy;
if ((re->r.scemode & (R_NO_FRAME_UPDATE | R_PREVIEWBUTS)) == 0)
BKE_scene_update_for_newframe(re->main, re->scene, re->lay);
initparts(re, FALSE);
engine->tile_x = re->partx;
engine->tile_y = re->party;
if (re->result->do_exr_tile)
render_result_exr_file_begin(re);
if (type->update)
type->update(engine, re->main, re->scene);
if (type->render)
type->render(engine, re->scene);
if (re->result->do_exr_tile) {
BLI_rw_mutex_lock(&re->resultmutex, THREAD_LOCK_WRITE);
render_result_exr_file_end(re);
BLI_rw_mutex_unlock(&re->resultmutex);
}
engine->tile_x = 0;
engine->tile_y = 0;
freeparts(re);
render_result_free_list(&engine->fullresult, engine->fullresult.first);
RE_engine_free(engine);

View File

@@ -537,7 +537,7 @@ void freeparts(Render *re)
BLI_freelistN(&re->parts);
}
void initparts(Render *re)
void initparts(Render *re, int do_crop)
{
int nr, xd, yd, partx, party, xparts, yparts;
int xminb, xmaxb, yminb, ymaxb;
@@ -618,7 +618,7 @@ void initparts(Render *re)
RenderPart *pa = MEM_callocN(sizeof(RenderPart), "new part");
/* Non-box filters need 2 pixels extra to work */
if ((re->r.filtertype || (re->r.mode & R_EDGE))) {
if (do_crop && (re->r.filtertype || (re->r.mode & R_EDGE))) {
pa->crop = 2;
disprect.xmin -= pa->crop;
disprect.ymin -= pa->crop;

View File

@@ -640,7 +640,7 @@ static void *do_part_thread(void *pa_v)
if (!R.sss_points && (R.r.scemode & R_FULL_SAMPLE))
pa->result = render_result_new_full_sample(&R, &pa->fullresult, &pa->disprect, pa->crop, RR_USE_MEM);
else
pa->result = render_result_new(&R, &pa->disprect, pa->crop, RR_USE_MEM);
pa->result = render_result_new(&R, &pa->disprect, pa->crop, RR_USE_MEM, RR_ALL_LAYERS);
if (R.sss_points)
zbufshade_sss_tile(pa);
@@ -650,7 +650,7 @@ static void *do_part_thread(void *pa_v)
zbufshade_tile(pa);
/* merge too on break! */
if (R.result->exrhandle) {
if (R.result->do_exr_tile) {
render_result_exr_file_merge(R.result, pa->result);
}
else if (render_display_draw_enabled(&R)) {
@@ -794,12 +794,12 @@ static void threaded_tile_processor(Render *re)
render_result_free(re->result);
if (re->sss_points && render_display_draw_enabled(re))
re->result = render_result_new(re, &re->disprect, 0, RR_USE_MEM);
re->result = render_result_new(re, &re->disprect, 0, RR_USE_MEM, RR_ALL_LAYERS);
else if (re->r.scemode & R_FULL_SAMPLE)
re->result = render_result_new_full_sample(re, &re->fullresult, &re->disprect, 0, RR_USE_EXR);
else
re->result = render_result_new(re, &re->disprect, 0,
(re->r.scemode & R_EXR_TILE_FILE) ? RR_USE_EXR : RR_USE_MEM);
(re->r.scemode & R_EXR_TILE_FILE) ? RR_USE_EXR : RR_USE_MEM, RR_ALL_LAYERS);
}
BLI_rw_mutex_unlock(&re->resultmutex);
@@ -809,9 +809,9 @@ static void threaded_tile_processor(Render *re)
/* warning; no return here without closing exr file */
initparts(re);
initparts(re, TRUE);
if (re->result->exrhandle)
if (re->result->do_exr_tile)
render_result_exr_file_begin(re);
BLI_init_threads(&threads, do_part_thread, re->r.threads);
@@ -891,7 +891,7 @@ static void threaded_tile_processor(Render *re)
}
if (re->result->exrhandle) {
if (re->result->do_exr_tile) {
BLI_rw_mutex_lock(&re->resultmutex, THREAD_LOCK_WRITE);
render_result_exr_file_end(re);
BLI_rw_mutex_unlock(&re->resultmutex);
@@ -1044,7 +1044,7 @@ static void do_render_blur_3d(Render *re)
int blur = re->r.mblur_samples;
/* create accumulation render result */
rres = render_result_new(re, &re->disprect, 0, RR_USE_MEM);
rres = render_result_new(re, &re->disprect, 0, RR_USE_MEM, RR_ALL_LAYERS);
/* do the blur steps */
while (blur--) {
@@ -1169,7 +1169,7 @@ static void do_render_fields_3d(Render *re)
re->disprect.ymax *= 2;
BLI_rw_mutex_lock(&re->resultmutex, THREAD_LOCK_WRITE);
re->result = render_result_new(re, &re->disprect, 0, RR_USE_MEM);
re->result = render_result_new(re, &re->disprect, 0, RR_USE_MEM, RR_ALL_LAYERS);
if (rr2) {
if (re->r.mode & R_ODDFIELD)
@@ -1232,7 +1232,7 @@ static void do_render_fields_blur_3d(Render *re)
re->rectx = re->winx;
re->recty = re->winy;
rres = render_result_new(re, &re->disprect, 0, RR_USE_MEM);
rres = render_result_new(re, &re->disprect, 0, RR_USE_MEM, RR_ALL_LAYERS);
render_result_merge(rres, re->result);
render_result_free(re->result);
@@ -1552,7 +1552,7 @@ static void do_render_composite_fields_blur_3d(Render *re)
BLI_rw_mutex_lock(&re->resultmutex, THREAD_LOCK_WRITE);
render_result_free(re->result);
re->result = render_result_new(re, &re->disprect, 0, RR_USE_MEM);
re->result = render_result_new(re, &re->disprect, 0, RR_USE_MEM, RR_ALL_LAYERS);
BLI_rw_mutex_unlock(&re->resultmutex);
@@ -1847,7 +1847,7 @@ int RE_is_rendering_allowed(Scene *scene, Object *camera_override, ReportList *r
if (scene->r.scemode & (R_EXR_TILE_FILE | R_FULL_SAMPLE)) {
char str[FILE_MAX];
render_result_exr_file_path(scene, 0, str);
render_result_exr_file_path(scene, "", 0, str);
if (BLI_file_is_writable(str) == 0) {
BKE_report(reports, RPT_ERROR, "Can not save render buffers, check the temp default path");
@@ -1931,7 +1931,7 @@ static void validate_render_settings(Render *re)
if (RE_engine_is_external(re)) {
/* not supported yet */
re->r.scemode &= ~(R_EXR_TILE_FILE | R_FULL_SAMPLE);
re->r.scemode &= ~(R_FULL_SAMPLE);
re->r.mode &= ~(R_FIELDS | R_MBLUR);
}
}
@@ -2421,7 +2421,7 @@ void RE_layer_load_from_file(RenderLayer *layer, ReportList *reports, const char
void RE_result_load_from_file(RenderResult *result, ReportList *reports, const char *filename)
{
if (!render_result_exr_file_read_path(result, filename)) {
if (!render_result_exr_file_read_path(result, NULL, filename)) {
BKE_reportf(reports, RPT_ERROR, "RE_result_rect_from_file: failed to load '%s'\n", filename);
return;
}

View File

@@ -384,10 +384,10 @@ static void render_layer_add_pass(RenderResult *rr, RenderLayer *rl, int channel
rpass->recty = rl->recty;
BLI_strncpy(rpass->name, get_pass_name(rpass->passtype, -1), sizeof(rpass->name));
if (rr->exrhandle) {
if (rl->exrhandle) {
int a;
for (a = 0; a < channels; a++)
IMB_exr_add_channel(rr->exrhandle, rl->name, get_pass_name(passtype, a), 0, 0, NULL);
IMB_exr_add_channel(rl->exrhandle, rl->name, get_pass_name(passtype, a), 0, 0, NULL);
}
else {
float *rect;
@@ -413,7 +413,7 @@ static void render_layer_add_pass(RenderResult *rr, RenderLayer *rl, int channel
/* will read info from Render *re to define layers */
/* called in threads */
/* re->winx,winy is coordinate space of entire image, partrct the part within */
RenderResult *render_result_new(Render *re, rcti *partrct, int crop, int savebuffers)
RenderResult *render_result_new(Render *re, rcti *partrct, int crop, int savebuffers, const char *layername)
{
RenderResult *rr;
RenderLayer *rl;
@@ -435,17 +435,21 @@ RenderResult *render_result_new(Render *re, rcti *partrct, int crop, int savebuf
/* tilerect is relative coordinates within render disprect. do not subtract crop yet */
rr->tilerect.xmin = partrct->xmin - re->disprect.xmin;
rr->tilerect.xmax = partrct->xmax - re->disprect.xmax;
rr->tilerect.xmax = partrct->xmax - re->disprect.xmin;
rr->tilerect.ymin = partrct->ymin - re->disprect.ymin;
rr->tilerect.ymax = partrct->ymax - re->disprect.ymax;
rr->tilerect.ymax = partrct->ymax - re->disprect.ymin;
if (savebuffers) {
rr->exrhandle = IMB_exr_get_handle();
rr->do_exr_tile = TRUE;
}
/* check renderdata for amount of layers */
for (nr = 0, srl = re->r.layers.first; srl; srl = srl->next, nr++) {
if (layername && layername[0])
if (strcmp(srl->name, layername) != 0)
continue;
if ((re->r.scemode & R_SINGLE_LAYER) && nr != re->r.actlay)
continue;
if (srl->layflag & SCE_LAY_DISABLE)
@@ -466,11 +470,13 @@ RenderResult *render_result_new(Render *re, rcti *partrct, int crop, int savebuf
rl->rectx = rectx;
rl->recty = recty;
if (rr->exrhandle) {
IMB_exr_add_channel(rr->exrhandle, rl->name, "Combined.R", 0, 0, NULL);
IMB_exr_add_channel(rr->exrhandle, rl->name, "Combined.G", 0, 0, NULL);
IMB_exr_add_channel(rr->exrhandle, rl->name, "Combined.B", 0, 0, NULL);
IMB_exr_add_channel(rr->exrhandle, rl->name, "Combined.A", 0, 0, NULL);
if (rr->do_exr_tile) {
rl->exrhandle = IMB_exr_get_handle();
IMB_exr_add_channel(rl->exrhandle, rl->name, "Combined.R", 0, 0, NULL);
IMB_exr_add_channel(rl->exrhandle, rl->name, "Combined.G", 0, 0, NULL);
IMB_exr_add_channel(rl->exrhandle, rl->name, "Combined.B", 0, 0, NULL);
IMB_exr_add_channel(rl->exrhandle, rl->name, "Combined.A", 0, 0, NULL);
}
else
rl->rectf = MEM_mapallocN(rectx * recty * sizeof(float) * 4, "Combined rgba");
@@ -532,7 +538,7 @@ RenderResult *render_result_new(Render *re, rcti *partrct, int crop, int savebuf
}
/* sss, previewrender and envmap don't do layers, so we make a default one */
if (rr->layers.first == NULL) {
if (rr->layers.first == NULL && !(layername && layername[0])) {
rl = MEM_callocN(sizeof(RenderLayer), "new render layer");
BLI_addtail(&rr->layers, rl);
@@ -540,11 +546,13 @@ RenderResult *render_result_new(Render *re, rcti *partrct, int crop, int savebuf
rl->recty = recty;
/* duplicate code... */
if (rr->exrhandle) {
IMB_exr_add_channel(rr->exrhandle, rl->name, "Combined.R", 0, 0, NULL);
IMB_exr_add_channel(rr->exrhandle, rl->name, "Combined.G", 0, 0, NULL);
IMB_exr_add_channel(rr->exrhandle, rl->name, "Combined.B", 0, 0, NULL);
IMB_exr_add_channel(rr->exrhandle, rl->name, "Combined.A", 0, 0, NULL);
if (rr->do_exr_tile) {
rl->exrhandle = IMB_exr_get_handle();
IMB_exr_add_channel(rl->exrhandle, rl->name, "Combined.R", 0, 0, NULL);
IMB_exr_add_channel(rl->exrhandle, rl->name, "Combined.G", 0, 0, NULL);
IMB_exr_add_channel(rl->exrhandle, rl->name, "Combined.B", 0, 0, NULL);
IMB_exr_add_channel(rl->exrhandle, rl->name, "Combined.A", 0, 0, NULL);
}
else
rl->rectf = MEM_mapallocN(rectx * recty * sizeof(float) * 4, "Combined rgba");
@@ -570,10 +578,10 @@ RenderResult *render_result_new_full_sample(Render *re, ListBase *lb, rcti *part
int a;
if (re->osa == 0)
return render_result_new(re, partrct, crop, savebuffers);
return render_result_new(re, partrct, crop, savebuffers, RR_ALL_LAYERS);
for (a = 0; a < re->osa; a++) {
RenderResult *rr = render_result_new(re, partrct, crop, savebuffers);
RenderResult *rr = render_result_new(re, partrct, crop, savebuffers, RR_ALL_LAYERS);
BLI_addtail(lb, rr);
rr->sample_nr = a;
}
@@ -682,15 +690,18 @@ void render_result_merge(RenderResult *rr, RenderResult *rrpart)
RenderLayer *rl, *rlp;
RenderPass *rpass, *rpassp;
for (rl = rr->layers.first, rlp = rrpart->layers.first; rl && rlp; rl = rl->next, rlp = rlp->next) {
/* combined */
if (rl->rectf && rlp->rectf)
do_merge_tile(rr, rrpart, rl->rectf, rlp->rectf, 4);
/* passes are allocated in sync */
for (rpass = rl->passes.first, rpassp = rlp->passes.first; rpass && rpassp; rpass = rpass->next, rpassp = rpassp->next) {
do_merge_tile(rr, rrpart, rpass->rect, rpassp->rect, rpass->channels);
for (rl = rr->layers.first; rl; rl = rl->next) {
for (rlp = rrpart->layers.first; rlp; rlp = rlp->next) {
if (strcmp(rlp->name, rl->name) == 0) {
/* combined */
if (rl->rectf && rlp->rectf)
do_merge_tile(rr, rrpart, rl->rectf, rlp->rectf, 4);
/* passes are allocated in sync */
for (rpass = rl->passes.first, rpassp = rlp->passes.first; rpass && rpassp; rpass = rpass->next, rpassp = rpassp->next) {
do_merge_tile(rr, rrpart, rpass->rect, rpassp->rect, rpass->channels);
}
}
}
}
}
@@ -827,13 +838,16 @@ void render_result_single_layer_end(Render *re)
static void save_render_result_tile(RenderResult *rr, RenderResult *rrpart)
{
RenderLayer *rlp;
RenderLayer *rlp, *rl;
RenderPass *rpassp;
int offs, partx, party;
BLI_lock_thread(LOCK_IMAGE);
for (rlp = rrpart->layers.first; rlp; rlp = rlp->next) {
for (rl = rr->layers.first; rl; rl = rl->next)
if (strcmp(rl->name, rlp->name) == 0)
break;
if (rrpart->crop) { /* filters add pixel extra */
offs = (rrpart->crop + rrpart->crop * rrpart->rectx);
@@ -846,7 +860,7 @@ static void save_render_result_tile(RenderResult *rr, RenderResult *rrpart)
if (rlp->rectf) {
int a, xstride = 4;
for (a = 0; a < xstride; a++)
IMB_exr_set_channel(rr->exrhandle, rlp->name, get_pass_name(SCE_PASS_COMBINED, a),
IMB_exr_set_channel(rl->exrhandle, rlp->name, get_pass_name(SCE_PASS_COMBINED, a),
xstride, xstride * rrpart->rectx, rlp->rectf + a + xstride * offs);
}
@@ -854,7 +868,7 @@ static void save_render_result_tile(RenderResult *rr, RenderResult *rrpart)
for (rpassp = rlp->passes.first; rpassp; rpassp = rpassp->next) {
int a, xstride = rpassp->channels;
for (a = 0; a < xstride; a++)
IMB_exr_set_channel(rr->exrhandle, rlp->name, get_pass_name(rpassp->passtype, a),
IMB_exr_set_channel(rl->exrhandle, rlp->name, get_pass_name(rpassp->passtype, a),
xstride, xstride * rrpart->rectx, rpassp->rect + a + xstride * offs);
}
@@ -862,7 +876,14 @@ static void save_render_result_tile(RenderResult *rr, RenderResult *rrpart)
party = rrpart->tilerect.ymin + rrpart->crop;
partx = rrpart->tilerect.xmin + rrpart->crop;
IMB_exrtile_write_channels(rr->exrhandle, partx, party, 0);
for (rlp = rrpart->layers.first; rlp; rlp = rlp->next) {
for (rl = rr->layers.first; rl; rl = rl->next)
if (strcmp(rl->name, rlp->name) == 0)
break;
IMB_exrtile_write_channels(rl->exrhandle, partx, party, 0);
}
BLI_unlock_thread(LOCK_IMAGE);
}
@@ -871,15 +892,18 @@ static void save_empty_result_tiles(Render *re)
{
RenderPart *pa;
RenderResult *rr;
RenderLayer *rl;
for (rr = re->result; rr; rr = rr->next) {
IMB_exrtile_clear_channels(rr->exrhandle);
for (rl = rr->layers.first; rl; rl = rl->next) {
IMB_exrtile_clear_channels(rl->exrhandle);
for (pa = re->parts.first; pa; pa = pa->next) {
if (pa->ready == 0) {
int party = pa->disprect.ymin - re->disprect.ymin + pa->crop;
int partx = pa->disprect.xmin - re->disprect.xmin + pa->crop;
IMB_exrtile_write_channels(rr->exrhandle, partx, party, 0);
for (pa = re->parts.first; pa; pa = pa->next) {
if (pa->ready == 0) {
int party = pa->disprect.ymin - re->disprect.ymin + pa->crop;
int partx = pa->disprect.xmin - re->disprect.xmin + pa->crop;
IMB_exrtile_write_channels(rl->exrhandle, partx, party, 0);
}
}
}
}
@@ -889,13 +913,15 @@ static void save_empty_result_tiles(Render *re)
void render_result_exr_file_begin(Render *re)
{
RenderResult *rr;
RenderLayer *rl;
char str[FILE_MAX];
for (rr = re->result; rr; rr = rr->next) {
render_result_exr_file_path(re->scene, rr->sample_nr, str);
printf("write exr tmp file, %dx%d, %s\n", rr->rectx, rr->recty, str);
IMB_exrtile_begin_write(rr->exrhandle, str, 0, rr->rectx, rr->recty, re->partx, re->party);
for (rl = rr->layers.first; rl; rl = rl->next) {
render_result_exr_file_path(re->scene, rl->name, rr->sample_nr, str);
printf("write exr tmp file, %dx%d, %s\n", rr->rectx, rr->recty, str);
IMB_exrtile_begin_write(rl->exrhandle, str, 0, rr->rectx, rr->recty, re->partx, re->party);
}
}
}
@@ -903,12 +929,17 @@ void render_result_exr_file_begin(Render *re)
void render_result_exr_file_end(Render *re)
{
RenderResult *rr;
RenderLayer *rl;
save_empty_result_tiles(re);
for (rr = re->result; rr; rr = rr->next) {
IMB_exr_close(rr->exrhandle);
rr->exrhandle = NULL;
for (rl = rr->layers.first; rl; rl = rl->next) {
IMB_exr_close(rl->exrhandle);
rl->exrhandle = NULL;
}
rr->do_exr_tile = FALSE;
}
render_result_free_list(&re->fullresult, re->result);
@@ -925,17 +956,17 @@ void render_result_exr_file_merge(RenderResult *rr, RenderResult *rrpart)
}
/* path to temporary exr file */
void render_result_exr_file_path(Scene *scene, int sample, char *filepath)
void render_result_exr_file_path(Scene *scene, const char *layname, int sample, char *filepath)
{
char di[FILE_MAX], name[FILE_MAXFILE + MAX_ID_NAME + 100], fi[FILE_MAXFILE];
char di[FILE_MAX], name[FILE_MAXFILE + MAX_ID_NAME + MAX_ID_NAME + 100], fi[FILE_MAXFILE];
BLI_strncpy(di, G.main->name, FILE_MAX);
BLI_splitdirstring(di, fi);
if (sample == 0)
BLI_snprintf(name, sizeof(name), "%s_%s.exr", fi, scene->id.name + 2);
BLI_snprintf(name, sizeof(name), "%s_%s_%s.exr", fi, scene->id.name + 2, layname);
else
BLI_snprintf(name, sizeof(name), "%s_%s%d.exr", fi, scene->id.name + 2, sample);
BLI_snprintf(name, sizeof(name), "%s_%s_%s%d.exr", fi, scene->id.name + 2, layname, sample);
BLI_make_file_string("/", filepath, BLI_temporary_dir(), name);
}
@@ -943,29 +974,30 @@ void render_result_exr_file_path(Scene *scene, int sample, char *filepath)
/* only for temp buffer files, makes exact copy of render result */
int render_result_exr_file_read(Render *re, int sample)
{
RenderLayer *rl;
char str[FILE_MAX];
int success;
int success = TRUE;
RE_FreeRenderResult(re->result);
re->result = render_result_new(re, &re->disprect, 0, RR_USE_MEM);
re->result = render_result_new(re, &re->disprect, 0, RR_USE_MEM, RR_ALL_LAYERS);
render_result_exr_file_path(re->scene, sample, str);
printf("read exr tmp file: %s\n", str);
for (rl = re->result->layers.first; rl; rl = rl->next) {
if (render_result_exr_file_read_path(re->result, str)) {
success = TRUE;
}
else {
printf("cannot read: %s\n", str);
success = FALSE;
render_result_exr_file_path(re->scene, rl->name, sample, str);
printf("read exr tmp file: %s\n", str);
if (!render_result_exr_file_read_path(re->result, rl, str)) {
printf("cannot read: %s\n", str);
success = FALSE;
}
}
return success;
}
/* called for reading temp files, and for external engines */
int render_result_exr_file_read_path(RenderResult *rr, const char *filepath)
int render_result_exr_file_read_path(RenderResult *rr, RenderLayer *rl_single, const char *filepath)
{
RenderLayer *rl;
RenderPass *rpass;
@@ -988,6 +1020,9 @@ int render_result_exr_file_read_path(RenderResult *rr, const char *filepath)
}
for (rl = rr->layers.first; rl; rl = rl->next) {
if (rl_single && rl_single != rl)
continue;
/* combined */
if (rl->rectf) {
int a, xstride = 4;