Cleanup: style, duplicate includes
This commit is contained in:
@@ -301,9 +301,12 @@ void BKE_editmesh_loop_tangent_calc(
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&calc_act, &calc_ren, &act_uv_n, &ren_uv_n, act_uv_name, ren_uv_name, &tangent_mask);
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if ((tangent_mask_curr | tangent_mask) != tangent_mask_curr) {
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for (int i = 0; i < tangent_names_len; i++)
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if (tangent_names[i][0])
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BKE_mesh_add_loop_tangent_named_layer_for_uv(&bm->ldata, loopdata_out, (int)loopdata_out_len, tangent_names[i]);
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for (int i = 0; i < tangent_names_len; i++) {
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if (tangent_names[i][0]) {
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BKE_mesh_add_loop_tangent_named_layer_for_uv(
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&bm->ldata, loopdata_out, (int)loopdata_out_len, tangent_names[i]);
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}
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}
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if ((tangent_mask & DM_TANGENT_MASK_ORCO) && CustomData_get_named_layer_index(loopdata_out, CD_TANGENT, "") == -1)
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CustomData_add_layer_named(loopdata_out, CD_TANGENT, CD_CALLOC, NULL, (int)loopdata_out_len, "");
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if (calc_act && act_uv_name[0])
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@@ -25,7 +25,7 @@
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/blenkernel/intern/probe.c
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/** \file blender/blenkernel/intern/lightprobe.c
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* \ingroup bke
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*/
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@@ -230,8 +230,6 @@ typedef struct {
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} SGLSLMeshToTangent;
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/* interface */
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#include "mikktspace.h"
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static int dm_ts_GetNumFaces(const SMikkTSpaceContext *pContext)
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{
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SGLSLMeshToTangent *pMesh = pContext->m_pUserData;
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@@ -169,7 +169,8 @@ static void scene_collection_copy(SceneCollection *sc_dst, SceneCollection *sc_s
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BLI_duplicatelist(&sc_dst->scene_collections, &sc_src->scene_collections);
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for (SceneCollection *nsc_src = sc_src->scene_collections.first, *nsc_dst = sc_dst->scene_collections.first;
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nsc_src;
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nsc_src = nsc_src->next, nsc_dst = nsc_dst->next) {
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nsc_src = nsc_src->next, nsc_dst = nsc_dst->next)
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{
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scene_collection_copy(nsc_dst, nsc_src, flag);
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}
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}
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@@ -117,11 +117,11 @@ static void *workspace_relation_get_data_matching_parent(
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* Hence, this should only be used as assert check before assigining a screen to a workspace.
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*/
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#ifndef NDEBUG
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static bool workspaces_is_screen_used(
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static bool workspaces_is_screen_used
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#else
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static bool UNUSED_FUNCTION(workspaces_is_screen_used)(
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static bool UNUSED_FUNCTION(workspaces_is_screen_used)
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#endif
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const Main *bmain, bScreen *screen)
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(const Main *bmain, bScreen *screen)
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{
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for (WorkSpace *workspace = bmain->workspaces.first; workspace; workspace = workspace->id.next) {
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if (workspace_layout_find_exec(workspace, screen)) {
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@@ -24,7 +24,7 @@
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/depsgraph/intern/builder/deg_builder_nodes_scene.cc
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/** \file blender/depsgraph/intern/builder/deg_builder_nodes_layer.cc
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* \ingroup depsgraph
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*
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* Methods for constructing depsgraph's nodes
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@@ -1413,7 +1413,8 @@ void DepsgraphRelationBuilder::build_particles(Scene *scene, Object *ob)
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}
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else if ((psys->flag & PSYS_HAIR_DYNAMICS) &&
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psys->clmd != NULL &&
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psys->clmd->coll_parms != NULL) {
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psys->clmd->coll_parms != NULL)
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{
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add_collision_relations(psys_key,
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scene,
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ob,
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@@ -24,7 +24,7 @@
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/depsgraph/intern/builder/deg_builder_relations_scene.cc
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/** \file blender/depsgraph/intern/builder/deg_builder_relations_layer.cc
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* \ingroup depsgraph
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*
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* Methods for constructing depsgraph
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@@ -296,7 +296,8 @@ IDDepsNode *Depsgraph::add_id_node(ID *id, bool do_tag, ID *id_cow_hint)
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* referencing to.
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*/
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BLI_ghash_insert(id_hash, id, id_node);
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} else if (do_tag) {
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}
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else if (do_tag) {
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id->tag |= LIB_TAG_DOIT;
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}
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return id_node;
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@@ -225,9 +225,8 @@ void DEG_objects_iterator_next(BLI_Iterator *iter)
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BLI_assert(!BLI_listbase_is_empty(&base->collection_properties->data.group));
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/* Flushing depsgraph data. */
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deg_flush_base_flags_and_settings(ob,
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base,
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data->base_flag);
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deg_flush_base_flags_and_settings(
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ob, base, data->base_flag);
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if ((data->flag & DEG_OBJECT_ITER_FLAG_DUPLI) && (ob->transflag & OB_DUPLI)) {
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data->dupli_parent = ob;
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@@ -25,7 +25,7 @@
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*/
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/** \file blender/depsgraph/intern/eval/deg_eval_copy_on_write.h
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/** \file blender/depsgraph/intern/eval/deg_eval_copy_on_write.cc
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* \ingroup depsgraph
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*/
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@@ -65,9 +65,7 @@ extern "C" {
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# include "DNA_lamp_types.h"
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# include "DNA_linestyle_types.h"
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# include "DNA_material_types.h"
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# include "DNA_mesh_types.h"
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# include "DNA_node_types.h"
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# include "DNA_scene_types.h"
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# include "DNA_texture_types.h"
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# include "DNA_world_types.h"
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#endif
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@@ -19,7 +19,7 @@
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*
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*/
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/** \file basic_engine.h
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/** \file basic_engine.c
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* \ingroup draw_engine
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*
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* Simple engine for drawing color and/or depth.
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@@ -19,7 +19,7 @@
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*
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*/
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/** \file eevee_lights.c
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/** \file eevee_lightprobes.c
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* \ingroup DNA
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*/
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@@ -36,8 +36,6 @@
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#include "ED_screen.h"
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#include "DRW_render.h"
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#include "GPU_material.h"
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#include "GPU_texture.h"
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#include "GPU_glew.h"
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@@ -463,12 +463,12 @@ static void eevee_light_setup(Object *ob, EEVEE_LampsInfo *linfo, EEVEE_LampEngi
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/* Make illumination power constant */
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if (la->type == LA_AREA) {
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power = 1.0f / (evli->sizex * evli->sizey * 4.0f * M_PI) /* 1/(w*h*Pi) */
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* 80.0f; /* XXX : Empirical, Fit cycles power */
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power = 1.0f / (evli->sizex * evli->sizey * 4.0f * M_PI) * /* 1/(w*h*Pi) */
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80.0f; /* XXX : Empirical, Fit cycles power */
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}
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else if (la->type == LA_SPOT || la->type == LA_LOCAL) {
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power = 1.0f / (4.0f * evli->radius * evli->radius * M_PI * M_PI) /* 1/(4*r²*Pi²) */
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* M_PI * M_PI * M_PI * 10.0; /* XXX : Empirical, Fit cycles power */
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power = 1.0f / (4.0f * evli->radius * evli->radius * M_PI * M_PI) * /* 1/(4*r²*Pi²) */
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M_PI * M_PI * M_PI * 10.0; /* XXX : Empirical, Fit cycles power */
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/* for point lights (a.k.a radius == 0.0) */
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// power = M_PI * M_PI * 0.78; /* XXX : Empirical, Fit cycles power */
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@@ -25,7 +25,7 @@
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file eeveee_lut.h
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/** \file eevee_lut.h
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* \ingroup gpu
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*/
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@@ -19,7 +19,7 @@
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*
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*/
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/** \file external_engine.h
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/** \file external_engine.c
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* \ingroup draw_engine
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*
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* Base engine for external render engines.
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@@ -48,7 +48,6 @@
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#include "BKE_image.h"
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#include "BKE_texture.h"
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#include "ED_view3d.h"
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#include "ED_view3d.h"
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#include "GPU_shader.h"
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@@ -487,7 +486,8 @@ static void OBJECT_engine_init(void *vedata)
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/* Persp : If camera is below floor plane, we switch clipping
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* Ortho : If eye vector is looking up, we switch clipping */
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if (((winmat[3][3] == 0.0f) && (e_data.camera_pos[2] > 0.0f)) ||
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((winmat[3][3] != 0.0f) && (zvec[2] < 0.0f))) {
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((winmat[3][3] != 0.0f) && (zvec[2] < 0.0f)))
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{
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e_data.zpos_flag |= CLIP_ZPOS;
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e_data.zneg_flag |= CLIP_ZNEG;
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}
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@@ -49,8 +49,6 @@
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#include "ED_node.h"
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#include "ED_render.h"
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#include "ED_screen.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "UI_resources.h"
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#include "UI_view2d.h"
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@@ -58,6 +56,7 @@
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#include "RNA_access.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "node_intern.h" /* own include */
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@@ -333,9 +333,7 @@ static void time_draw_idblock_keyframes(View2D *v2d, ID *id, short onlysel, cons
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immBeginAtMost(GWN_PRIM_LINES, max_len * 2);
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for (; (ak) && (ak->cfra <= v2d->cur.xmax);
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ak = ak->next)
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{
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for (; (ak) && (ak->cfra <= v2d->cur.xmax); ak = ak->next) {
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immVertex2f(pos, ak->cfra, ymin);
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immVertex2f(pos, ak->cfra, ymax);
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}
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@@ -2245,8 +2245,11 @@ static void draw_pose_bones(
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if (arm->flag & ARM_POSEMODE) {
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if (constflag & PCHAN_HAS_IK) {
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if (bone->flag & BONE_SELECTED) {
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if (constflag & PCHAN_HAS_TARGET) rgba_float_args_set(fcolor, 200.f/255.f, 120.f/255.f, 0.f/255.f, 1.0f);
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else rgba_float_args_set(fcolor, 200.f/255.f, 200.f/255.f, 50.f/255.f, 1.0f); /* add theme! */
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if (constflag & PCHAN_HAS_TARGET) {
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rgba_float_args_set(fcolor, 200.f / 255.f, 120.f / 255.f, 0.f / 255.f, 1.0f);
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}
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/* add theme! */
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else rgba_float_args_set(fcolor, 200.f / 255.f, 200.f / 255.f, 50.f / 255.f, 1.0f);
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GPU_select_load_id(index & 0xFFFF);
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pchan_draw_IK_root_lines(pchan, !(do_dashed & DASH_HELP_LINES));
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@@ -2254,7 +2257,8 @@ static void draw_pose_bones(
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}
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else if (constflag & PCHAN_HAS_SPLINEIK) {
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if (bone->flag & BONE_SELECTED) {
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rgba_float_args_set(fcolor, 150.f/255.f, 200.f/255.f, 50.f/255.f, 1.0f); /* add theme! */
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/* add theme! */
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rgba_float_args_set(fcolor, 150.f / 255.f, 200.f / 255.f, 50.f / 255.f, 1.0f);
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GPU_select_load_id(index & 0xFFFF);
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pchan_draw_IK_root_lines(pchan, !(do_dashed & DASH_HELP_LINES));
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@@ -64,13 +64,11 @@
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#include "DRW_engine.h"
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#include "ED_keyframing.h"
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#include "ED_armature.h"
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#include "ED_keyframing.h"
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#include "ED_gpencil.h"
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#include "ED_screen.h"
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#include "ED_transform.h"
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#include "ED_gpencil.h"
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#include "DEG_depsgraph_query.h"
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@@ -72,8 +72,6 @@
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#include "DEG_depsgraph.h"
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#include "RE_engine.h"
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#include "IMB_imbuf_types.h"
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#include "IMB_imbuf.h"
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#include "IMB_colormanagement.h"
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@@ -3676,8 +3676,7 @@ static int view3d_zoom_border_exec(bContext *C, wmOperator *op)
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new_dist = rv3d->dist;
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/* convert the drawn rectangle into 3d space */
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if (depth_close != FLT_MAX && ED_view3d_unproject(ar, centx, centy, depth_close, p))
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{
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if (depth_close != FLT_MAX && ED_view3d_unproject(ar, centx, centy, depth_close, p)) {
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negate_v3_v3(new_ofs, p);
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}
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else {
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@@ -4940,8 +4939,7 @@ bool ED_view3d_autodist(
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float centx = (float)mval[0] + 0.5f;
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float centy = (float)mval[1] + 0.5f;
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if (ED_view3d_unproject(ar, centx, centy, depth_close, mouse_worldloc))
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{
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if (ED_view3d_unproject(ar, centx, centy, depth_close, mouse_worldloc)) {
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return true;
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}
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}
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@@ -1574,8 +1574,9 @@ static void stitch_draw(const bContext *UNUSED(C), ARegion *UNUSED(ar), void *ar
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UI_GetThemeColor4fv(TH_STITCH_PREVIEW_ACTIVE, col);
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vbo = GWN_vertbuf_create_with_format(&format);
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GWN_vertbuf_data_alloc(vbo, stitch_preview->num_static_tris * 3);
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for (int i = 0; i < stitch_preview->num_static_tris * 3; i++)
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for (int i = 0; i < stitch_preview->num_static_tris * 3; i++) {
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GWN_vertbuf_attr_set(vbo, pos_id, i, &stitch_preview->static_tris[i * 2]);
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}
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stitch_draw_vbo(vbo, GWN_PRIM_TRIS, col);
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@@ -1610,7 +1611,8 @@ static void stitch_draw(const bContext *UNUSED(C), ARegion *UNUSED(ar), void *ar
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/* Closing line */
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GWN_vertbuf_attr_set(vbo_line, pos_id, line_idx++, &stitch_preview->preview_polys[index]);
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GWN_vertbuf_attr_set(vbo_line, pos_id, line_idx++, &stitch_preview->preview_polys[index + j*2]); /* j = uvs_per_polygon[i] - 1*/
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/* j = uvs_per_polygon[i] - 1*/
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GWN_vertbuf_attr_set(vbo_line, pos_id, line_idx++, &stitch_preview->preview_polys[index + j * 2]);
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index += stitch_preview->uvs_per_polygon[i] * 2;
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}
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@@ -1629,30 +1631,34 @@ static void stitch_draw(const bContext *UNUSED(C), ARegion *UNUSED(ar), void *ar
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UI_GetThemeColor4fv(TH_STITCH_PREVIEW_STITCHABLE, col);
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vbo = GWN_vertbuf_create_with_format(&format);
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GWN_vertbuf_data_alloc(vbo, stitch_preview->num_stitchable);
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for (int i = 0; i < stitch_preview->num_stitchable; i++)
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for (int i = 0; i < stitch_preview->num_stitchable; i++) {
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GWN_vertbuf_attr_set(vbo, pos_id, i, &stitch_preview->preview_stitchable[i * 2]);
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}
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stitch_draw_vbo(vbo, GWN_PRIM_POINTS, col);
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UI_GetThemeColor4fv(TH_STITCH_PREVIEW_UNSTITCHABLE, col);
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vbo = GWN_vertbuf_create_with_format(&format);
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GWN_vertbuf_data_alloc(vbo, stitch_preview->num_unstitchable);
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for (int i = 0; i < stitch_preview->num_unstitchable; i++)
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for (int i = 0; i < stitch_preview->num_unstitchable; i++) {
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GWN_vertbuf_attr_set(vbo, pos_id, i, &stitch_preview->preview_unstitchable[i * 2]);
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}
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stitch_draw_vbo(vbo, GWN_PRIM_POINTS, col);
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}
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else {
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UI_GetThemeColor4fv(TH_STITCH_PREVIEW_STITCHABLE, col);
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vbo = GWN_vertbuf_create_with_format(&format);
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GWN_vertbuf_data_alloc(vbo, stitch_preview->num_stitchable * 2);
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for (int i = 0; i < stitch_preview->num_stitchable * 2; i++)
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for (int i = 0; i < stitch_preview->num_stitchable * 2; i++) {
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GWN_vertbuf_attr_set(vbo, pos_id, i, &stitch_preview->preview_stitchable[i * 2]);
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}
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stitch_draw_vbo(vbo, GWN_PRIM_LINES, col);
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UI_GetThemeColor4fv(TH_STITCH_PREVIEW_UNSTITCHABLE, col);
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vbo = GWN_vertbuf_create_with_format(&format);
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GWN_vertbuf_data_alloc(vbo, stitch_preview->num_unstitchable * 2);
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for (int i = 0; i < stitch_preview->num_unstitchable * 2; i++)
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for (int i = 0; i < stitch_preview->num_unstitchable * 2; i++) {
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GWN_vertbuf_attr_set(vbo, pos_id, i, &stitch_preview->preview_unstitchable[i * 2]);
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}
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stitch_draw_vbo(vbo, GWN_PRIM_LINES, col);
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}
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}
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@@ -2425,7 +2425,8 @@ void gpuPushAttrib(eGPUAttribMask mask)
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AttribStack.top++;
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}
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static void restore_mask(GLenum cap, const bool value) {
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static void restore_mask(GLenum cap, const bool value)
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{
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||||
if (value) {
|
||||
glEnable(cap);
|
||||
}
|
||||
|
||||
@@ -368,7 +368,8 @@ int GPU_uniformbuffer_bindpoint(GPUUniformBuffer *ubo)
|
||||
return ubo->bindpoint;
|
||||
}
|
||||
|
||||
void GPU_uniformbuffer_tag_dirty(GPUUniformBuffer *ubo_) {
|
||||
void GPU_uniformbuffer_tag_dirty(GPUUniformBuffer *ubo_)
|
||||
{
|
||||
BLI_assert(ubo_->type == GPU_UBO_DYNAMIC);
|
||||
GPUUniformBufferDynamic *ubo = (GPUUniformBufferDynamic *)ubo_;
|
||||
ubo->flag |= GPU_UBO_FLAG_DIRTY;
|
||||
|
||||
@@ -42,7 +42,6 @@
|
||||
|
||||
#include "BLI_iterator.h"
|
||||
#include "BKE_report.h"
|
||||
#include "DNA_object_types.h"
|
||||
|
||||
#include "DEG_depsgraph_build.h"
|
||||
#include "DEG_depsgraph_debug.h"
|
||||
|
||||
@@ -37,8 +37,6 @@
|
||||
|
||||
#ifdef RNA_RUNTIME
|
||||
|
||||
#include "DNA_object_types.h"
|
||||
|
||||
#include "MEM_guardedalloc.h"
|
||||
|
||||
#include "BKE_main.h"
|
||||
@@ -47,7 +45,6 @@
|
||||
#include "DNA_object_types.h"
|
||||
|
||||
#include "WM_api.h"
|
||||
#include "WM_types.h"
|
||||
|
||||
static void rna_LightProbe_recalc(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
|
||||
{
|
||||
|
||||
@@ -471,7 +471,6 @@ EnumPropertyItem rna_enum_layer_collection_mode_settings_type_items[] = {
|
||||
#include "BKE_node.h"
|
||||
#include "BKE_pointcache.h"
|
||||
#include "BKE_scene.h"
|
||||
#include "BKE_idprop.h"
|
||||
#include "BKE_mesh.h"
|
||||
#include "BKE_sound.h"
|
||||
#include "BKE_screen.h"
|
||||
@@ -480,9 +479,6 @@ EnumPropertyItem rna_enum_layer_collection_mode_settings_type_items[] = {
|
||||
#include "BKE_freestyle.h"
|
||||
#include "BKE_gpencil.h"
|
||||
|
||||
#include "DEG_depsgraph.h"
|
||||
#include "DEG_depsgraph_build.h"
|
||||
|
||||
#include "ED_info.h"
|
||||
#include "ED_node.h"
|
||||
#include "ED_view3d.h"
|
||||
@@ -492,6 +488,7 @@ EnumPropertyItem rna_enum_layer_collection_mode_settings_type_items[] = {
|
||||
#include "ED_scene.h"
|
||||
|
||||
#include "DEG_depsgraph.h"
|
||||
#include "DEG_depsgraph_build.h"
|
||||
#include "DEG_depsgraph_query.h"
|
||||
|
||||
#ifdef WITH_FREESTYLE
|
||||
|
||||
@@ -41,7 +41,6 @@
|
||||
|
||||
#include "rna_internal.h"
|
||||
|
||||
#include "WM_api.h"
|
||||
#include "WM_types.h"
|
||||
|
||||
#ifdef RNA_RUNTIME
|
||||
@@ -53,7 +52,6 @@
|
||||
#include <assert.h>
|
||||
|
||||
#include "WM_api.h"
|
||||
#include "WM_types.h"
|
||||
|
||||
#include "DNA_workspace_types.h"
|
||||
|
||||
|
||||
@@ -18,8 +18,8 @@
|
||||
* ***** END GPL LICENSE BLOCK *****
|
||||
*/
|
||||
|
||||
#ifndef __GWN_PY_API__
|
||||
#define __GWN_PY_API__
|
||||
#ifndef __GWN_PY_API_H__
|
||||
#define __GWN_PY_API_H__
|
||||
|
||||
/** \file blender/python/gawain/gwn_py_api.h
|
||||
* \ingroup pygawain
|
||||
@@ -27,4 +27,4 @@
|
||||
|
||||
PyObject *BPyInit_gawain(void);
|
||||
|
||||
#endif /* __GWN_PY_API__ */
|
||||
#endif /* __GWN_PY_API_H__ */
|
||||
|
||||
Reference in New Issue
Block a user