DRW: Batch Cache: Mesh: Port more batches to batch request method
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@@ -948,6 +948,22 @@ static MeshRenderData *mesh_render_data_create_ex(
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return rdata;
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}
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/* Warning replace mesh pointer. */
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#define MBC_GET_FINAL_MESH(mesh) do { \
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/* Hack to show the final result. */ \
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const bool use_em_final = ( \
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(mesh)->edit_btmesh && \
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(mesh)->edit_btmesh->mesh_eval_final && \
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((mesh)->edit_btmesh->mesh_eval_final->runtime.is_original == false)); \
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Mesh me_fake; \
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if (use_em_final) { \
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me_fake = *(mesh)->edit_btmesh->mesh_eval_final; \
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me_fake.mat = (mesh)->mat; \
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me_fake.totcol = (mesh)->totcol; \
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(mesh) = &me_fake; \
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} \
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} while (0)
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static void mesh_render_data_free(MeshRenderData *rdata)
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{
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if (rdata->is_orco_allocated) {
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@@ -2001,13 +2017,27 @@ bool DRW_mesh_weight_state_compare(const struct DRW_MeshWeightState *a, const st
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* \{ */
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typedef struct MeshBatchCache {
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GPUVertBuf *pos_in_order;
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/* Vert buffers. */
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GPUVertBuf *pos_and_nor;
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/* Tesselated: (all verts specified for each triangles).
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* Indices does not match the CPU data structure's. */
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struct {
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GPUVertBuf *pos_and_nor;
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GPUVertBuf *wireframe_data;
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} tess;
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GPUBatch *all_verts;
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GPUBatch *face_wireframe; /* Triangles for object mode wireframe. */
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/* Indices buffers. */
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GPUIndexBuf *edges_in_order;
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GPUIndexBuf *edges_adjacency; /* Store edges with adjacent vertices. */
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GPUIndexBuf *triangles_in_order;
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GPUIndexBuf *ledges_in_order;
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GPUBatch *all_verts;
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GPUBatch *all_edges;
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GPUBatch *all_triangles;
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@@ -2049,8 +2079,6 @@ typedef struct MeshBatchCache {
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GPUBatch *edge_detection;
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GPUVertBuf *edges_face_overlay_data;
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GPUBatch *edges_face_overlay;
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/* Maybe have shaded_triangles_data split into pos_nor and uv_tangent
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* to minimize data transfer for skinned mesh. */
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@@ -2406,7 +2434,7 @@ static void mesh_batch_cache_clear(Mesh *me)
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GPU_BATCH_DISCARD_SAFE(cache->all_edges);
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GPU_BATCH_DISCARD_SAFE(cache->all_triangles);
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GPU_VERTBUF_DISCARD_SAFE(cache->pos_in_order);
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GPU_VERTBUF_DISCARD_SAFE(cache->pos_and_nor);
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GPU_INDEXBUF_DISCARD_SAFE(cache->edges_in_order);
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GPU_INDEXBUF_DISCARD_SAFE(cache->triangles_in_order);
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GPU_INDEXBUF_DISCARD_SAFE(cache->ledges_in_order);
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@@ -2457,8 +2485,9 @@ static void mesh_batch_cache_clear(Mesh *me)
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GPU_INDEXBUF_DISCARD_SAFE(cache->edges_adjacency);
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GPU_BATCH_DISCARD_SAFE(cache->edge_detection);
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GPU_VERTBUF_DISCARD_SAFE(cache->edges_face_overlay_data);
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GPU_BATCH_DISCARD_SAFE(cache->edges_face_overlay);
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GPU_VERTBUF_DISCARD_SAFE(cache->tess.wireframe_data);
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GPU_VERTBUF_DISCARD_SAFE(cache->tess.pos_and_nor);
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GPU_BATCH_DISCARD_SAFE(cache->face_wireframe);
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mesh_batch_cache_discard_shaded_tri(cache);
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@@ -2795,13 +2824,8 @@ static GPUVertBuf *mesh_batch_cache_get_tri_uv_active(
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return cache->tri_aligned_uv;
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}
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static GPUVertBuf *mesh_batch_cache_get_tri_pos_and_normals_ex(
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MeshRenderData *rdata, const bool use_hide,
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GPUVertBuf **r_vbo)
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static void mesh_create_pos_and_nor_tess(MeshRenderData *rdata, GPUVertBuf *vbo, bool use_hide)
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{
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BLI_assert(rdata->types & (MR_DATATYPE_VERT | MR_DATATYPE_LOOPTRI | MR_DATATYPE_LOOP | MR_DATATYPE_POLY));
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if (*r_vbo == NULL) {
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static GPUVertFormat format = { 0 };
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static struct { uint pos, nor; } attr_id;
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if (format.attr_len == 0) {
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@@ -2810,10 +2834,9 @@ static GPUVertBuf *mesh_batch_cache_get_tri_pos_and_normals_ex(
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GPU_vertformat_triple_load(&format);
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}
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GPU_vertbuf_init_with_format(vbo, &format);
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const int tri_len = mesh_render_data_looptri_len_get_maybe_mapped(rdata);
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GPUVertBuf *vbo = *r_vbo = GPU_vertbuf_create_with_format(&format);
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const int vbo_len_capacity = tri_len * 3;
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int vbo_len_used = 0;
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GPU_vertbuf_data_alloc(vbo, vbo_len_capacity);
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@@ -2997,6 +3020,17 @@ static GPUVertBuf *mesh_batch_cache_get_tri_pos_and_normals_ex(
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GPU_vertbuf_data_resize(vbo, vbo_len_used);
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}
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}
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static GPUVertBuf *mesh_batch_cache_get_tri_pos_and_normals_ex(
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MeshRenderData *rdata, const bool use_hide,
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GPUVertBuf **r_vbo)
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{
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BLI_assert(rdata->types & (MR_DATATYPE_VERT | MR_DATATYPE_LOOPTRI | MR_DATATYPE_LOOP | MR_DATATYPE_POLY));
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if (*r_vbo == NULL) {
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*r_vbo = GPU_vertbuf_create(GPU_USAGE_STATIC);
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mesh_create_pos_and_nor_tess(rdata, *r_vbo, use_hide);
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}
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return *r_vbo;
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}
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@@ -3672,12 +3706,12 @@ static GPUVertBuf *mesh_batch_cache_get_vert_pos_and_nor_in_order(
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{
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BLI_assert(rdata->types & MR_DATATYPE_VERT);
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if (cache->pos_in_order == NULL) {
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cache->pos_in_order = GPU_vertbuf_create(GPU_USAGE_STATIC);
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mesh_create_pos_and_nor(rdata, cache->pos_in_order);
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if (cache->pos_and_nor == NULL) {
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cache->pos_and_nor = GPU_vertbuf_create(GPU_USAGE_STATIC);
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mesh_create_pos_and_nor(rdata, cache->pos_and_nor);
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}
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return cache->pos_in_order;
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return cache->pos_and_nor;
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}
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static GPUVertFormat *edit_mesh_overlay_pos_format(uint *r_pos_id)
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@@ -4311,20 +4345,18 @@ static EdgeHash *create_looptri_edge_adjacency_hash(MeshRenderData *rdata, EdgeA
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return eh;
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}
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static GPUVertBuf *mesh_batch_cache_create_edges_wireframe_data(MeshRenderData *rdata, MeshBatchCache *cache)
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static void mesh_create_wireframe_data_tess(MeshRenderData *rdata, GPUVertBuf *vbo)
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{
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if (cache->edges_face_overlay_data != NULL) {
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return cache->edges_face_overlay_data;
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static uint data_id;
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static GPUVertFormat format = {0};
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if (format.attr_len == 0) {
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data_id = GPU_vertformat_attr_add(&format, "wd", GPU_COMP_U8, 1, GPU_FETCH_INT_TO_FLOAT_UNIT);
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GPU_vertformat_triple_load(&format);
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}
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GPU_vertbuf_init_with_format(vbo, &format);
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const int tri_len = mesh_render_data_looptri_len_get(rdata);
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GPUVertFormat format = {0};
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uint index_id = GPU_vertformat_attr_add(&format, "wd", GPU_COMP_U8, 1, GPU_FETCH_INT_TO_FLOAT_UNIT);
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GPU_vertformat_triple_load(&format);
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GPUVertBuf *vbo = cache->edges_face_overlay_data = GPU_vertbuf_create_with_format(&format);
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int vbo_len_capacity = tri_len * 3;
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GPU_vertbuf_data_alloc(vbo, vbo_len_capacity);
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@@ -4399,13 +4431,12 @@ static GPUVertBuf *mesh_batch_cache_create_edges_wireframe_data(MeshRenderData *
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}
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for (int e = 0; e < 3; e++) {
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GPU_vertbuf_attr_set(vbo, index_id, vidx++, &vdata[e]);
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GPU_vertbuf_attr_set(vbo, data_id, vidx++, &vdata[e]);
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}
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}
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BLI_edgehash_free(eh, NULL);
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MEM_freeN(adj_data);
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return vbo;
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}
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static GPUIndexBuf *mesh_batch_cache_get_triangles_in_order(MeshRenderData *rdata, MeshBatchCache *cache)
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@@ -5069,33 +5100,7 @@ GPUBatch *DRW_mesh_batch_cache_get_edge_detection(Mesh *me, bool *r_is_manifold)
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GPUBatch *DRW_mesh_batch_cache_get_wireframes_face(Mesh *me)
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{
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MeshBatchCache *cache = mesh_batch_cache_get(me);
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if (cache->edges_face_overlay == NULL) {
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const int options = MR_DATATYPE_VERT | MR_DATATYPE_EDGE | MR_DATATYPE_LOOP | MR_DATATYPE_LOOPTRI | MR_DATATYPE_POLY;
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/* Hack to show the final result. */
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const bool use_em_final = (
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me->edit_btmesh &&
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me->edit_btmesh->mesh_eval_final &&
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(me->edit_btmesh->mesh_eval_final->runtime.is_original == false));
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Mesh me_fake;
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if (use_em_final) {
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me_fake = *me->edit_btmesh->mesh_eval_final;
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me_fake.mat = me->mat;
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me_fake.totcol = me->totcol;
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me = &me_fake;
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}
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MeshRenderData *rdata = mesh_render_data_create(me, options);
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cache->edges_face_overlay = GPU_batch_create(
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GPU_PRIM_TRIS, mesh_batch_cache_create_edges_wireframe_data(rdata, cache), NULL);
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GPU_batch_vertbuf_add(cache->edges_face_overlay, mesh_batch_cache_get_tri_pos_and_normals_final(rdata, cache, false));
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mesh_render_data_free(rdata);
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}
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return cache->edges_face_overlay;
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return DRW_batch_request(&cache->face_wireframe);
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}
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static void mesh_batch_cache_create_overlay_batches(Mesh *me)
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@@ -6017,23 +6022,42 @@ void DRW_mesh_batch_cache_create_requested(Object *ob)
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{
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BLI_assert(ob->type == OB_MESH);
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const bool use_hide = false; /* TODO */
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Mesh *me = (Mesh *)ob->data;
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MeshBatchCache *cache = mesh_batch_cache_get(me);
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/* Init batches and request VBOs & IBOs */
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if (DRW_batch_requested(cache->all_verts, GPU_PRIM_POINTS)) {
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DRW_vbo_request(cache->all_verts, &cache->pos_in_order);
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DRW_vbo_request(cache->all_verts, &cache->pos_and_nor);
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}
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if (DRW_batch_requested(cache->face_wireframe, GPU_PRIM_TRIS)) {
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DRW_vbo_request(cache->face_wireframe, &cache->tess.wireframe_data);
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DRW_vbo_request(cache->face_wireframe, &cache->tess.pos_and_nor);
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}
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/* Generate MeshRenderData flags */
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int mr_flag = 0;
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DRW_ADD_FLAG_FROM_VBO_REQUEST(mr_flag, cache->pos_in_order, MR_DATATYPE_VERT);
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DRW_ADD_FLAG_FROM_VBO_REQUEST(mr_flag, cache->pos_and_nor, MR_DATATYPE_VERT);
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DRW_ADD_FLAG_FROM_VBO_REQUEST(mr_flag, cache->tess.pos_and_nor, MR_DATATYPE_VERT | MR_DATATYPE_LOOP | MR_DATATYPE_LOOPTRI | MR_DATATYPE_POLY);
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DRW_ADD_FLAG_FROM_VBO_REQUEST(mr_flag, cache->tess.wireframe_data, MR_DATATYPE_VERT | MR_DATATYPE_EDGE | MR_DATATYPE_LOOP | MR_DATATYPE_LOOPTRI);
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Mesh *me_original = me;
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MBC_GET_FINAL_MESH(me);
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UNUSED_VARS(me_original);
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MeshRenderData *rdata = mesh_render_data_create(me, mr_flag);
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/* Generate VBOs */
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if (DRW_vbo_requested(cache->pos_in_order)) {
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mesh_create_pos_and_nor(rdata, cache->pos_in_order);
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if (DRW_vbo_requested(cache->pos_and_nor)) {
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mesh_create_pos_and_nor(rdata, cache->pos_and_nor);
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}
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if (DRW_vbo_requested(cache->tess.wireframe_data)) {
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mesh_create_wireframe_data_tess(rdata, cache->tess.wireframe_data);
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}
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if (DRW_vbo_requested(cache->tess.pos_and_nor)) {
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mesh_create_pos_and_nor_tess(rdata, cache->tess.pos_and_nor, use_hide);
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}
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mesh_render_data_free(rdata);
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