Bug fix
Force proportional editing flag off in object mode. While it didn't have any effect on objects themselves, it could display the falloff mode (Smooth) in the header. The bug was purely cosmetic.
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@@ -4054,6 +4054,7 @@ void createTransData(TransInfo *t)
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t->flag |= T_POINTS;
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}
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else {
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t->flag &= ~T_PROP_EDIT; /* no proportional edit in object mode */
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createTransObject(t);
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t->flag |= T_OBJECT;
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}
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