moved source and text to american spelling

* colour -> color
* centre -> center
* normalise -> normalize
* modelling -> modeling
This commit is contained in:
2007-04-04 13:18:41 +00:00
parent 203e6ed82b
commit afdd54fa37
123 changed files with 715 additions and 715 deletions

View File

@@ -190,7 +190,7 @@ void EM_editselection_normal(float *normal, EditSelection *ese)
we need the plane for this */
Crossf(vec, normal, plane);
Crossf(normal, plane, vec);
Normalise(normal);
Normalize(normal);
} else if (ese->type==EDITFACE) {
EditFace *efa= ese->data;
@@ -263,7 +263,7 @@ void EM_editselection_plane(float *plane, EditSelection *ese)
VecCopyf(plane, vec);
}
}
Normalise(plane);
Normalize(plane);
}
@@ -1013,7 +1013,7 @@ short extrudeflag_edges_indiv(short flag, float *nor)
}
}
}
Normalise(nor);
Normalize(nor);
/* set correct selection */
EM_clear_flag_all(SELECT);
@@ -1279,7 +1279,7 @@ static short extrudeflag_edge(short flag, float *nor)
}
}
Normalise(nor); // translation normal grab
Normalize(nor); // translation normal grab
/* step 7: redo selection */
EM_clear_flag_all(SELECT);
@@ -1540,7 +1540,7 @@ short extrudeflag_vert(short flag, float *nor)
efa= nextvl;
}
Normalise(nor); // for grab
Normalize(nor); // for grab
/* for all vertices with eve->tmp.v!=0
if eve->f1==1: make edge
@@ -1853,9 +1853,9 @@ void recalc_editnormals(void)
/* following Mesh convention; we use vertex coordinate itself for normal in this case */
for(eve= em->verts.first; eve; eve=eve->next) {
if (Normalise(eve->no)==0.0) {
if (Normalize(eve->no)==0.0) {
VECCOPY(eve->no, eve->co);
Normalise(eve->no);
Normalize(eve->no);
}
}
}