Cleanup: spelling in comments
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@@ -63,7 +63,10 @@ enum class Type {
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};
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enum class BuiltinBits {
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/** Allow getting barycentic coordinates inside the fragment shader. NOTE: emulated on OpenGL. */
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/**
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* Allow getting barycentric coordinates inside the fragment shader.
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* \note Emulated on OpenGL.
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*/
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BARYCENTRIC_COORD = (1 << 0),
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FRAG_COORD = (1 << 2),
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FRONT_FACING = (1 << 4),
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