Docs: Remove wrong debug flag info
Removed the `--debug-gpu-shaders` argument in bc94036a76
but forgot to amend
these changes.
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@@ -570,9 +570,6 @@ PyDoc_STRVAR(
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" ``GL_ARB_texture_gather``, ``GL_ARB_texture_cube_map_array``\n"
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" and ``GL_ARB_shader_draw_parameters``.\n"
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"\n"
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" To debug shaders, use the ``--debug-gpu-shaders`` command line option\n"
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" to see full GLSL shader compilation and linking errors.\n"
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"\n"
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" For drawing user interface elements and gizmos, use\n"
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" ``fragOutput = blender_srgb_to_framebuffer_space(fragOutput)``\n"
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" to transform the output sRGB colors to the frame-buffer color-space.\n"
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