Cleanup: declare arrays arrays where possible
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@@ -217,10 +217,10 @@ static void eevee_draw_scene(void *vedata)
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}
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while (loop_len--) {
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float clear_col[4] = {0.0f, 0.0f, 0.0f, 0.0f};
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const float clear_col[4] = {0.0f, 0.0f, 0.0f, 0.0f};
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float clear_depth = 1.0f;
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uint clear_stencil = 0x0;
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uint primes[3] = {2, 3, 7};
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const uint primes[3] = {2, 3, 7};
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double offset[3] = {0.0, 0.0, 0.0};
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double r[3];
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