svn merge -r 21041:21301 https://svn.blender.org/svnroot/bf-blender/branches/blender2.5/blender
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@@ -1,5 +1,5 @@
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/*
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* $Id: euler.h 20248 2009-05-18 04:11:54Z campbellbarton $
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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@@ -35,17 +35,17 @@
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#include "../intern/bpy_compat.h"
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extern PyTypeObject euler_Type;
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#define EulerObject_Check(v) (Py_TYPE(v) == &euler_Type)
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#define EulerObject_Check(_v) PyObject_TypeCheck((_v), &euler_Type)
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typedef struct {
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PyObject_VAR_HEAD
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struct{
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float *py_data; //python managed
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float *blend_data; //blender managed
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}data;
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float *eul; //1D array of data (alias)
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int wrapped; //is wrapped data?
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float *eul; /*1D array of data */
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PyObject *cb_user; /* if this vector references another object, otherwise NULL, *Note* this owns its reference */
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unsigned char cb_type; /* which user funcs do we adhere to, RNA, GameObject, etc */
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unsigned char cb_subtype; /* subtype: location, rotation... to avoid defining many new functions for every attribute of the same type */
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unsigned char wrapped; /* wrapped data type? */
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/* end BaseMathObject */
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} EulerObject;
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/*struct data contains a pointer to the actual data that the
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@@ -54,6 +54,7 @@ be stored in py_data) or be a wrapper for data allocated through
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blender (stored in blend_data). This is an either/or struct not both*/
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//prototypes
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PyObject *newEulerObject( float *eul, int type );
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PyObject *newEulerObject( float *eul, int type, PyTypeObject *base_type);
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PyObject *newEulerObject_cb(PyObject *cb_user, int cb_type, int cb_subtype);
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#endif /* EXPP_euler_h */
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