Fix T60379: Cycles viewport adaptive subdivision hangs after updates.

The camera world to raster computation was using wrong values. Also fixes
update when changing subdivision scene settings.
This commit is contained in:
2019-04-04 20:06:22 +02:00
parent 59d0582a75
commit b2e2db94bd
7 changed files with 38 additions and 15 deletions

View File

@@ -927,8 +927,6 @@ static void create_subd_mesh(Scene *scene,
sdparams.dicing_rate = max(0.1f, RNA_float_get(&cobj, "dicing_rate") * dicing_rate);
sdparams.max_level = max_subdivisions;
scene->dicing_camera->update(scene);
sdparams.camera = scene->dicing_camera;
sdparams.objecttoworld = get_transform(b_ob.matrix_world());
}

View File

@@ -85,10 +85,11 @@ void BlenderSync::sync_recalc(BL::Depsgraph& b_depsgraph)
* so we can do it later on if doing it immediate is not suitable. */
bool has_updated_objects = b_depsgraph.id_type_updated(BL::DriverTarget::id_type_OBJECT);
bool dicing_prop_changed = false;
if(experimental) {
/* Mark all meshes as needing to be exported again if dicing changed. */
PointerRNA cscene = RNA_pointer_get(&b_scene.ptr, "cycles");
bool dicing_prop_changed = false;
float updated_dicing_rate = preview ? RNA_float_get(&cscene, "preview_dicing_rate")
: RNA_float_get(&cscene, "dicing_rate");
@@ -104,6 +105,15 @@ void BlenderSync::sync_recalc(BL::Depsgraph& b_depsgraph)
max_subdivisions = updated_max_subdivisions;
dicing_prop_changed = true;
}
if(dicing_prop_changed) {
for(const pair<void*, Mesh*>& iter: mesh_map.key_to_scene_data()) {
Mesh *mesh = iter.second;
if(mesh->subdivision_type != Mesh::SUBDIVISION_NONE) {
mesh_map.set_recalc(iter.first);
}
}
}
}
/* Iterate over all IDs in this depsgraph. */
@@ -133,7 +143,7 @@ void BlenderSync::sync_recalc(BL::Depsgraph& b_depsgraph)
if(object_is_mesh(b_ob)) {
if(updated_geometry ||
(dicing_prop_changed && object_subdivision_type(b_ob, preview, experimental) != Mesh::SUBDIVISION_NONE))
(object_subdivision_type(b_ob, preview, experimental) != Mesh::SUBDIVISION_NONE))
{
BL::ID key = BKE_object_is_modified(b_ob)? b_ob: b_ob.data();
mesh_map.set_recalc(key);

View File

@@ -628,6 +628,11 @@ public:
b_recalc.insert(id.ptr.data);
}
void set_recalc(void *id_ptr)
{
b_recalc.insert(id_ptr);
}
bool has_recalc()
{
return !(b_recalc.empty());
@@ -723,6 +728,11 @@ public:
return deleted;
}
const map<K, T*>& key_to_scene_data()
{
return b_map;
}
protected:
vector<T*> *scene_data;
map<K, T*> b_map;