style cleanup
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@@ -2245,7 +2245,7 @@ void ui_draw_link_bezier(rcti *rect)
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if (ui_link_bezier_points(rect, coord_array, LINK_RESOL)) {
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/* we can reuse the dist variable here to increment the GL curve eval amount*/
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// const float dist= 1.0f/(float)LINK_RESOL; // UNUSED
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// const float dist = 1.0f/(float)LINK_RESOL; // UNUSED
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glEnable(GL_BLEND);
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glEnable(GL_LINE_SMOOTH);
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