Texturepaint now supports all the imagepaint brush settings, with the

exception of the clone tool.

One level undo for image- and texturepaint, only storing those tiles
that changed.

Test to improve texturepaint performance using glTexSubImage2D, only
enabled with 2^n sized textures and mipmapping off. Painting a 2048x2048
texture is then pretty smooth here, as long as the geometry is not too
complex.
This commit is contained in:
2006-08-27 13:29:00 +00:00
parent 84205fe0e0
commit b39f4b788d
17 changed files with 808 additions and 407 deletions

View File

@@ -35,9 +35,10 @@
void imagepaint_redraw_tool(void);
void imagepaint_pick(short mousebutton);
void imagepaint_paint(short mousebutton, short texturepaint);
void imagepaint_paint(short mousebutton);
void texturepaint_paint(short mousebutton);
void imagepaint_undo();
void free_imagepaint();
#endif /* BDR_IMAGEPAINT_H */