removed some unused vars from Curve and matrix
scn.objects.new(None) - adds a new empty - new objects are selected by default now further stripped down the vector struct, the wrapped state was being stored and 2 places.
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@@ -1451,7 +1451,6 @@ static PyObject *Curve_getIter( BPy_Curve * self )
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static PyObject *Curve_iterNext( BPy_Curve * self )
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{
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PyObject *po; /* return value */
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Nurb *pnurb;
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if( self->iter_pointer ) {
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@@ -1500,7 +1499,6 @@ static int Curve_length( PyInstanceObject * inst )
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PyObject *Curve_getNurb( BPy_Curve * self, int n )
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{
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PyObject *pyo;
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Nurb *pNurb;
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int i;
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@@ -1292,7 +1292,7 @@ static PyObject *SceneObSeq_add( BPy_SceneObSeq * self, PyObject *pyobj )
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static PyObject *SceneObSeq_new( BPy_SceneObSeq * self, PyObject *args )
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{
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void *data = NULL;
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int type;
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short type;
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struct Object *object;
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Base *base;
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PyObject *py_data;
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@@ -1307,10 +1307,8 @@ static PyObject *SceneObSeq_new( BPy_SceneObSeq * self, PyObject *args )
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if( !PyArg_ParseTuple( args, "O", &py_data ) )
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return EXPP_ReturnPyObjError( PyExc_TypeError,
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"expected an object as argument" );
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if( ArmatureObject_Check( py_data ) ) {
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data = ( void * ) PyArmature_AsArmature((BPy_Armature*)py_data);
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type = OB_ARMATURE;
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if (py_data == Py_None) {
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type = OB_EMPTY;
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} else if( Camera_CheckPyObject( py_data ) ) {
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data = ( void * ) Camera_FromPyObject( py_data );
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type = OB_CAMERA;
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@@ -1340,17 +1338,22 @@ static PyObject *SceneObSeq_new( BPy_SceneObSeq * self, PyObject *args )
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}
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/* have we set data to something good? */
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if( !data )
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return EXPP_ReturnPyObjError( PyExc_AttributeError,
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"link argument type is not supported " );
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if( data ) {
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((ID *)object->data)->us++;
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object = alloc_libblock( &( G.main->object ), ID_OB, ((ID *)data)->name + 2 );
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} else {
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if (type != OB_EMPTY) {
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return EXPP_ReturnPyObjError( PyExc_AttributeError,
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"objects.new() argument type is not supported" );
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}
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object = alloc_libblock( &( G.main->object ), ID_OB, "Empty" );
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}
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object = alloc_libblock( &( G.main->object ), ID_OB, ((ID *)data)->name + 2 );
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object->data = data;
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((ID *)object->data)->us++;
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object->flag = 0;
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object->type = (short)type;
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object->flag = SELECT;
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object->type = type;
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/* Object properties copied from M_Object_New */
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@@ -1418,7 +1421,7 @@ static PyObject *SceneObSeq_new( BPy_SceneObSeq * self, PyObject *args )
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base->object = object; /* link object to the new base */
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base->lay= object->lay = scene->lay; /* Layer, by default visible*/
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base->flag = 0;
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base->flag = SELECT;
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object->id.us = 1; /* we will exist once in this scene */
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BLI_addhead( &(scene->base), base ); /* finally, link new base to scene */
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@@ -695,7 +695,6 @@ static PyObject *Matrix_mul(PyObject * m1, PyObject * m2)
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double dot = 0.0f;
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MatrixObject *mat1 = NULL, *mat2 = NULL;
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PyObject *f = NULL;
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VectorObject *vec = NULL;
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PointObject *pt = NULL;
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mat1 = (MatrixObject*)m1;
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@@ -111,18 +111,15 @@ PyObject *Vector_Normalize(VectorObject * self)
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resize the vector to x,y */
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PyObject *Vector_Resize2D(VectorObject * self)
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{
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if(self->data.blend_data){
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if(self->wrapped==Py_WRAP)
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return EXPP_ReturnPyObjError(PyExc_TypeError,
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"vector.resize2d(): cannot resize wrapped data - only python vectors\n");
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}
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self->data.py_data =
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PyMem_Realloc(self->data.py_data, (sizeof(float) * 2));
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if(self->data.py_data == NULL) {
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self->vec = PyMem_Realloc(self->vec, (sizeof(float) * 2));
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if(self->vec == NULL)
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return EXPP_ReturnPyObjError(PyExc_MemoryError,
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"vector.resize2d(): problem allocating pointer space\n\n");
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}
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self->vec = self->data.py_data; /*force*/
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self->size = 2;
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return EXPP_incr_ret((PyObject*)self);
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}
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@@ -130,21 +127,18 @@ PyObject *Vector_Resize2D(VectorObject * self)
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resize the vector to x,y,z */
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PyObject *Vector_Resize3D(VectorObject * self)
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{
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if(self->data.blend_data){
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if (self->wrapped==Py_WRAP)
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return EXPP_ReturnPyObjError(PyExc_TypeError,
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"vector.resize3d(): cannot resize wrapped data - only python vectors\n");
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}
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self->data.py_data =
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PyMem_Realloc(self->data.py_data, (sizeof(float) * 3));
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if(self->data.py_data == NULL) {
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self->vec = PyMem_Realloc(self->vec, (sizeof(float) * 3));
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if(self->vec == NULL)
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return EXPP_ReturnPyObjError(PyExc_MemoryError,
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"vector.resize3d(): problem allocating pointer space\n\n");
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}
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self->vec = self->data.py_data; /*force*/
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if(self->size == 2){
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self->data.py_data[2] = 0.0f;
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}
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if(self->size == 2)
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self->vec[2] = 0.0f;
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self->size = 3;
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return EXPP_incr_ret((PyObject*)self);
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}
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@@ -152,23 +146,20 @@ PyObject *Vector_Resize3D(VectorObject * self)
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resize the vector to x,y,z,w */
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PyObject *Vector_Resize4D(VectorObject * self)
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{
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if(self->data.blend_data){
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if(self->wrapped==Py_WRAP)
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return EXPP_ReturnPyObjError(PyExc_TypeError,
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"vector.resize4d(): cannot resize wrapped data - only python vectors\n");
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}
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self->data.py_data =
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PyMem_Realloc(self->data.py_data, (sizeof(float) * 4));
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if(self->data.py_data == NULL) {
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self->vec = PyMem_Realloc(self->vec, (sizeof(float) * 4));
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if(self->vec == NULL)
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return EXPP_ReturnPyObjError(PyExc_MemoryError,
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"vector.resize4d(): problem allocating pointer space\n\n");
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}
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self->vec = self->data.py_data; /*force*/
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if(self->size == 2){
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self->data.py_data[2] = 0.0f;
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self->data.py_data[3] = 1.0f;
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self->vec[2] = 0.0f;
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self->vec[3] = 1.0f;
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}else if(self->size == 3){
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self->data.py_data[3] = 1.0f;
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self->vec[3] = 1.0f;
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}
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self->size = 4;
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return EXPP_incr_ret((PyObject*)self);
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@@ -296,9 +287,9 @@ PyObject *Vector_copy(VectorObject * self)
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free the py_object */
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static void Vector_dealloc(VectorObject * self)
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{
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/*only free py_data*/
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if(self->data.py_data){
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PyMem_Free(self->data.py_data);
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/* only free non wrapped */
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if(self->wrapped != Py_WRAP){
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PyMem_Free(self->vec);
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}
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PyObject_DEL(self);
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}
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@@ -1223,19 +1214,15 @@ PyObject *newVectorObject(float *vec, int size, int type)
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int i;
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VectorObject *self = PyObject_NEW(VectorObject, &vector_Type);
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self->data.blend_data = NULL;
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self->data.py_data = NULL;
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if(size > 4 || size < 2)
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return NULL;
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self->size = size;
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if(type == Py_WRAP){
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self->data.blend_data = vec;
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self->vec = self->data.blend_data;
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if(type == Py_WRAP) {
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self->vec = vec;
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self->wrapped = Py_WRAP;
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}else if (type == Py_NEW){
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self->data.py_data = PyMem_Malloc(size * sizeof(float));
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self->vec = self->data.py_data;
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} else if (type == Py_NEW) {
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self->vec = PyMem_Malloc(size * sizeof(float));
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if(!vec) { /*new empty*/
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for(i = 0; i < size; i++){
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self->vec[i] = 0.0f;
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@@ -41,22 +41,10 @@ extern PyTypeObject vector_Type;
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typedef struct {
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PyObject_VAR_HEAD
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struct{
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float *py_data; //python managed
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float *blend_data; //blender managed
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}data;
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float *vec; //1D array of data (alias)
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int size;
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int wrapped; //is wrapped data?
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float *vec; /*1D array of data (alias), wrapped status depends on wrapped status */
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short size; /* vec size 2,3 or 4 */
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short wrapped; /* is wrapped data? */
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} VectorObject;
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/*coerced_object is a pointer to the object that it was
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coerced from when a dummy vector needs to be created from
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the coerce() function for numeric protocol operations*/
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/*struct data contains a pointer to the actual data that the
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object uses. It can use either PyMem allocated data (which will
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be stored in py_data) or be a wrapper for data allocated through
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blender (stored in blend_data). This is an either/or struct not both*/
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//prototypes
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PyObject *Vector_Zero( VectorObject * self );
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