fix for "[#11004] Adding ram sound and alt-U causes ram to look like HD sound and can lead to crash"
Missing call sound_initialize_sounds, cant be added BKE_reset_undo since its in blenderkernel.
This commit is contained in:
@@ -621,7 +621,8 @@ void BKE_write_undo(char *name)
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}
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}
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}
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}
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/* 1= an undo, -1 is a redo. we have to make sure 'curundo' remains at current situation */
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/* 1= an undo, -1 is a redo. we have to make sure 'curundo' remains at current situation
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* Note, ALWAYS call sound_initialize_sounds after BKE_undo_step() */
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void BKE_undo_step(int step)
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void BKE_undo_step(int step)
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{
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{
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@@ -1080,7 +1080,10 @@ void BIF_undo_menu(void)
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if(menu) {
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if(menu) {
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short event= pupmenu_col(menu, 20);
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short event= pupmenu_col(menu, 20);
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MEM_freeN(menu);
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MEM_freeN(menu);
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if(event>0) BKE_undo_number(event);
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if(event>0) {
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BKE_undo_number(event);
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sound_initialize_sounds();
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}
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}
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}
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}
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}
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}
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}
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