Splash: add first time setup and templates to splash screen.

The first time setup screen only has the interaction preset currently, some
more work is needed to be able to set e.g. the language or compute device
here as in the mockups.

The splash screen stayed the same for now, to make room for the templates
most of the links are now in the Help menu. If there are no recent files yet
the links still show.

The splash screen buttons implementation was fully moved to Python, in the
WM_MT_splash menu.
This commit is contained in:
2018-09-18 17:44:14 +02:00
parent 1c815e0826
commit b49abbec5f
10 changed files with 265 additions and 165 deletions

View File

@@ -2314,11 +2314,11 @@ static uiBut *uiItemL_(uiLayout *layout, const char *name, int icon)
w = ui_text_icon_width(layout, name, icon, 0);
if (icon && name[0])
but = uiDefIconTextBut(block, UI_BTYPE_LABEL, 0, icon, name, 0, 0, w, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
but = uiDefIconTextBut(block, UI_BTYPE_LABEL, 0, icon, name, 0, 0, w, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "AAAAAAAa");
else if (icon)
but = uiDefIconBut(block, UI_BTYPE_LABEL, 0, icon, 0, 0, w, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
but = uiDefIconBut(block, UI_BTYPE_LABEL, 0, icon, 0, 0, w, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "BBBBBBBBBBBB");
else
but = uiDefBut(block, UI_BTYPE_LABEL, 0, name, 0, 0, w, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
but = uiDefBut(block, UI_BTYPE_LABEL, 0, name, 0, 0, w, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "CCCCCCCCCCCCC");
/* to compensate for string size padding in ui_text_icon_width,
* make text aligned right if the layout is aligned right.