Cleanup: add trailing commas to structs
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@@ -1239,7 +1239,8 @@ Object **BKE_object_pose_array_get_ex(ViewLayer *view_layer, View3D *v3d, uint *
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objects = BKE_view_layer_array_from_objects_in_mode(
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view_layer, v3d, r_objects_len, {
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.object_mode = OB_MODE_POSE,
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.no_dup_data = unique});
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.no_dup_data = unique,
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});
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}
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else if (ob_pose != NULL) {
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*r_objects_len = 1;
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@@ -1281,7 +1282,8 @@ Base **BKE_object_pose_base_array_get_ex(ViewLayer *view_layer, View3D *v3d, uin
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bases = BKE_view_layer_array_from_bases_in_mode(
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view_layer, v3d, r_bases_len, {
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.object_mode = OB_MODE_POSE,
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.no_dup_data = unique});
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.no_dup_data = unique,
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});
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}
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else if (base_pose != NULL) {
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*r_bases_len = 1;
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