Cleanup: add trailing commas to structs

This commit is contained in:
2019-01-07 00:58:10 +11:00
parent d5c24f2030
commit b4a77a351e
12 changed files with 43 additions and 35 deletions

View File

@@ -119,21 +119,21 @@ void GPU_framebuffer_texture_detach_slot(
void GPU_framebuffer_config_array(GPUFrameBuffer *fb, const GPUAttachment *config, int config_len);
#define GPU_ATTACHMENT_NONE \
{.tex = NULL, .layer = -1, .mip = 0}
{ .tex = NULL, .layer = -1, .mip = 0, }
#define GPU_ATTACHMENT_LEAVE \
{.tex = NULL, .layer = -1, .mip = -1}
{ .tex = NULL, .layer = -1, .mip = -1, }
#define GPU_ATTACHMENT_TEXTURE(_tex) \
{.tex = _tex, .layer = -1, .mip = 0}
{ .tex = _tex, .layer = -1, .mip = 0, }
#define GPU_ATTACHMENT_TEXTURE_MIP(_tex, _mip) \
{.tex = _tex, .layer = -1, .mip = _mip}
{ .tex = _tex, .layer = -1, .mip = _mip, }
#define GPU_ATTACHMENT_TEXTURE_LAYER(_tex, _layer) \
{.tex = _tex, .layer = _layer, .mip = 0}
{ .tex = _tex, .layer = _layer, .mip = 0, }
#define GPU_ATTACHMENT_TEXTURE_LAYER_MIP(_tex, _layer, _mip) \
{.tex = _tex, .layer = _layer, .mip = _mip}
{ .tex = _tex, .layer = _layer, .mip = _mip, }
#define GPU_ATTACHMENT_TEXTURE_CUBEFACE(_tex, _face) \
{.tex = _tex, .layer = _face, .mip = 0}
{ .tex = _tex, .layer = _face, .mip = 0, }
#define GPU_ATTACHMENT_TEXTURE_CUBEFACE_MIP(_tex, _face, _mip) \
{.tex = _tex, .layer = _face, .mip = _mip}
{ .tex = _tex, .layer = _face, .mip = _mip, }
/* Framebuffer operations */