patch 5054, modifier docs addition.
Sound, Chech_SoundType function
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@@ -36,6 +36,8 @@
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#include <Python.h>
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#include <Python.h>
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#include "DNA_sound_types.h"
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#include "DNA_sound_types.h"
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#define BPy_Sound_Check(v) ((v)->ob_type == &Sound_Type)
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/*****************************************************************************/
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/*****************************************************************************/
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/* Python BPy_Sound structure definition */
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/* Python BPy_Sound structure definition */
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/*****************************************************************************/
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/*****************************************************************************/
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@@ -59,10 +59,10 @@ Example::
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@type Settings: readonly dictionary
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@type Settings: readonly dictionary
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@var Settings: Constant Modifier dict used for changing modifier settings.
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@var Settings: Constant Modifier dict used for changing modifier settings.
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- RENDER - Used for all modifiers (bool)
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- RENDER - Used for all modifiers (bool) If true, the modifier is enabled for rendering.
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- REALTIME - Used for all modifiers (bool)
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- REALTIME - Used for all modifiers (bool) If true, the modifier is enabled for interactive display.
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- EDITMODE - Used for all modifiers (bool)
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- EDITMODE - Used for all modifiers (bool) If both REALTIME and EDITMODE are true, the modifier is enabled for interactive display while the object is in edit mode.
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- ONCAGE - Used for all modifiers (bool)
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- ONCAGE - Used for all modifiers (bool) If true, the modifier is enabled for the editing cage during edit mode.
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- OBJECT - Used for Armature, Lattice, Curve, Boolean and Array (Object)
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- OBJECT - Used for Armature, Lattice, Curve, Boolean and Array (Object)
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- VERTGROUP - Used for Armature, Lattice and Curve (String)
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- VERTGROUP - Used for Armature, Lattice and Curve (String)
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@@ -71,11 +71,11 @@ Example::
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- COUNT - Decimator Polycount (readonly) and Array (int)
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- COUNT - Decimator Polycount (readonly) and Array (int)
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- LENGTH - Build [1.0-300000.0] and Array [0.0 - 10000.0] (float)
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- LENGTH - Build [1.0-300000.0] and Array [0.0 - 10000.0] (float)
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- TYPES - Used for Subsurf only
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- TYPES - Used for Subsurf only. Determines the subdivision algorithm. Integer: 0 = Catmull-Clark; 1 = simple subdivision.
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- LEVELS - Used for Subsurf only (int [0 - 6])
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- LEVELS - Used for Subsurf only (int [0 - 6]). The number of subdivision levels used for interactive display.
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- RENDLEVELS - Used for Subsurf only (int [0 - 6])
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- RENDLEVELS - Used for Subsurf only (int [0 - 6]). The number of subdivision levels used for rendering.
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- OPTIMAL - Used for Subsurf only (bool)
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- OPTIMAL - Used for Subsurf only (bool). Enables Optimal Draw.
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- UV - Used for Subsurf only (bool)
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- UV - Used for Subsurf only (bool). Enables Subsurf UV.
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- OBJECT_OFFSET - Used for Array only (Object)
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- OBJECT_OFFSET - Used for Array only (Object)
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- OBJECT_CURVE - Used for Array only (Curve Object)
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- OBJECT_CURVE - Used for Array only (Curve Object)
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