BGE PyAPI can now import text (within the blend-file)

Previously this only worked with the Blender API.
- bpy_internal_import small C file that Blender scripting and the game engine use.
- Tested with blender, blenderplayer, loading files
- Needed to use a hack to override the Main struct since the game engine doesn't set G.main
- when the sandbox is set, only internal scripts can be imported.
This commit is contained in:
2009-04-05 19:37:13 +00:00
parent 3dacfbb231
commit b4e4ccf92d
9 changed files with 333 additions and 188 deletions

View File

@@ -71,6 +71,7 @@
#include "api2_2x/Registry.h"
#include "api2_2x/Pose.h"
#include "api2_2x/bpy.h" /* for the new "bpy" module */
#include "api2_2x/bpy_internal_import.h"
/*these next two are for pyconstraints*/
#include "api2_2x/IDProp.h"
@@ -164,10 +165,8 @@ static PyObject *RunPython( Text * text, PyObject * globaldict );
static PyObject *CreateGlobalDictionary( void );
static void ReleaseGlobalDictionary( PyObject * dict );
static void DoAllScriptsFromList( ListBase * list, short event );
static PyObject *importText( char *name );
static void init_ourImport( void );
static void init_ourReload( void );
static PyObject *blender_import( PyObject * self, PyObject * args, PyObject * kw);
static void BPY_Err_Handle( char *script_name );
@@ -2821,91 +2820,11 @@ static void DoAllScriptsFromList( ListBase * list, short event )
return;
}
static PyObject *importText( char *name )
{
Text *text;
char txtname[22]; /* 21+NULL */
char *buf = NULL;
int namelen = strlen( name );
if (namelen>21-3) return NULL; /* we know this cant be importable, the name is too long for blender! */
memcpy( txtname, name, namelen );
memcpy( &txtname[namelen], ".py", 4 );
for(text = G.main->text.first; text; text = text->id.next) {
if( !strcmp( txtname, text->id.name+2 ) )
break;
}
if( !text )
return NULL;
if( !text->compiled ) {
buf = txt_to_buf( text );
text->compiled = Py_CompileString( buf, text->id.name+2, Py_file_input );
MEM_freeN( buf );
if( PyErr_Occurred( ) ) {
PyErr_Print( );
BPY_free_compiled_text( text );
return NULL;
}
}
return PyImport_ExecCodeModule( name, text->compiled );
}
static PyMethodDef bimport[] = {
{"blimport", blender_import, METH_KEYWORDS, "our own import"}
};
static PyObject *blender_import( PyObject * self, PyObject * args, PyObject * kw)
{
PyObject *exception, *err, *tb;
char *name;
PyObject *globals = NULL, *locals = NULL, *fromlist = NULL;
PyObject *m;
//PyObject_Print(args, stderr, 0);
#if (PY_VERSION_HEX >= 0x02060000)
int dummy_val; /* what does this do?*/
static char *kwlist[] = {"name", "globals", "locals", "fromlist", "level", 0};
if( !PyArg_ParseTupleAndKeywords( args, kw, "s|OOOi:bimport", kwlist,
&name, &globals, &locals, &fromlist, &dummy_val) )
return NULL;
#else
static char *kwlist[] = {"name", "globals", "locals", "fromlist", 0};
if( !PyArg_ParseTupleAndKeywords( args, kw, "s|OOO:bimport", kwlist,
&name, &globals, &locals, &fromlist ) )
return NULL;
#endif
m = PyImport_ImportModuleEx( name, globals, locals, fromlist );
if( m )
return m;
else
PyErr_Fetch( &exception, &err, &tb ); /*restore for probable later use */
m = importText( name );
if( m ) { /* found module, ignore above exception */
PyErr_Clear( );
Py_XDECREF( exception );
Py_XDECREF( err );
Py_XDECREF( tb );
printf( "imported from text buffer...\n" );
} else {
PyErr_Restore( exception, err, tb );
}
return m;
}
static void init_ourImport( void )
{
PyObject *m, *d;
PyObject *import = PyCFunction_New( bimport, NULL );
PyObject *import = PyCFunction_New( bpy_import, NULL );
m = PyImport_AddModule( "__builtin__" );
d = PyModule_GetDict( m );
@@ -2913,100 +2832,10 @@ static void init_ourImport( void )
EXPP_dict_set_item_str( d, "__import__", import );
}
/*
* find in-memory module and recompile
*/
static PyObject *reimportText( PyObject *module )
{
Text *text;
char *txtname;
char *name;
char *buf = NULL;
/* get name, filename from the module itself */
txtname = PyModule_GetFilename( module );
name = PyModule_GetName( module );
if( !txtname || !name)
return NULL;
/* look up the text object */
text = ( Text * ) & ( G.main->text.first );
while( text ) {
if( !strcmp( txtname, text->id.name+2 ) )
break;
text = text->id.next;
}
/* uh-oh.... didn't find it */
if( !text )
return NULL;
/* if previously compiled, free the object */
/* (can't see how could be NULL, but check just in case) */
if( text->compiled ){
Py_DECREF( (PyObject *)text->compiled );
}
/* compile the buffer */
buf = txt_to_buf( text );
text->compiled = Py_CompileString( buf, text->id.name+2, Py_file_input );
MEM_freeN( buf );
/* if compile failed.... return this error */
if( PyErr_Occurred( ) ) {
PyErr_Print( );
BPY_free_compiled_text( text );
return NULL;
}
/* make into a module */
return PyImport_ExecCodeModule( name, text->compiled );
}
/*
* our reload() module, to handle reloading in-memory scripts
*/
static PyObject *blender_reload( PyObject * self, PyObject * args )
{
PyObject *exception, *err, *tb;
PyObject *module = NULL;
PyObject *newmodule = NULL;
/* check for a module arg */
if( !PyArg_ParseTuple( args, "O:breload", &module ) )
return NULL;
/* try reimporting from file */
newmodule = PyImport_ReloadModule( module );
if( newmodule )
return newmodule;
/* no file, try importing from memory */
PyErr_Fetch( &exception, &err, &tb ); /*restore for probable later use */
newmodule = reimportText( module );
if( newmodule ) { /* found module, ignore above exception */
PyErr_Clear( );
Py_XDECREF( exception );
Py_XDECREF( err );
Py_XDECREF( tb );
} else
PyErr_Restore( exception, err, tb );
return newmodule;
}
static PyMethodDef breload[] = {
{"blreload", blender_reload, METH_VARARGS, "our own reload"}
};
static void init_ourReload( void )
{
PyObject *m, *d;
PyObject *reload = PyCFunction_New( breload, NULL );
PyObject *reload = PyCFunction_New( bpy_reload, NULL );
m = PyImport_AddModule( "__builtin__" );
d = PyModule_GetDict( m );