- change mesh_get_derived_render to mesh_create_derived_render (always

builds new DerivedMesh... caching can come later)
 - split DerivedMesh returning functions into editmesh and mesh groups
 - got rid of DL_NORS displist type (get built on fly for mesh when
   needed)
 - got rid of Mesh.disp (yay!)
 - started to punch DerivedMesh returning functions into shape to introduce
   modifier stack
This commit is contained in:
2005-07-19 00:21:01 +00:00
parent d1dfb246c7
commit b58f7d0c55
15 changed files with 208 additions and 311 deletions

View File

@@ -2399,7 +2399,6 @@ static void EXPP_unlink_mesh( Mesh * me )
static int unlink_existingMeshData( Mesh * mesh )
{
freedisplist( &mesh->disp );
EXPP_unlink_mesh( mesh );
if( mesh->mvert )
MEM_freeN( mesh->mvert );