Merge branch 'master' into blender2.8
- Undo that changes modes currently asserts, since undo is now screen data. Most likely we will change how object mode and workspaces work since it's not practical/maintainable at the moment. - Removed view_layer from particle settings (wasn't needed and complicated undo).
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@@ -207,6 +207,7 @@ void ED_object_constraint_dependency_tag_update(struct Main *bmain, struct Objec
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bool ED_object_mode_compat_test(const struct Object *ob, eObjectMode mode);
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bool ED_object_mode_compat_set(struct bContext *C, struct WorkSpace *workspace, eObjectMode mode, struct ReportList *reports);
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void ED_object_mode_toggle(struct bContext *C, eObjectMode mode);
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void ED_object_mode_set(struct bContext *C, eObjectMode mode);
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bool ED_object_mode_generic_enter(
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struct bContext *C,
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