Fix for bug #10542: changing particle visualisation type from object to
something else didn't work correct. Fix for bug #10478: particle system point cache problem.
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@@ -4763,6 +4763,9 @@ static void system_step(Object *ob, ParticleSystem *psys, ParticleSystemModifier
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psys_update_path_cache(ob,psmd,psys,framenr);
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}
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cache->simframe= framenr;
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cache->flag |= PTCACHE_SIMULATION_VALID;
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return;
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}
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else if(ob->id.lib || (cache->flag & PTCACHE_BAKED)) {
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