* Added submodule Blender.Material
* Added submodule Blender.Types: Blender Type definitions can't be static anymore. * Some cleanup of now unused defines in Camera.h and Lamp.h
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@@ -47,17 +47,17 @@ int StringEqual (char * string1, char * string2);
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char * GetIdName (ID *id);
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ID *GetIdFromList(ListBase *list, char *name);
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PyObject * PythonReturnErrorObject (PyObject * type, char * error_msg);
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PyObject * PythonIncRef (PyObject *object);
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PyObject * EXPP_incr_ret (PyObject *object);
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PyObject *PythonReturnErrorObject (PyObject * type, char * error_msg);
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PyObject *PythonIncRef (PyObject *object);
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char * event_to_name (short event);
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float EXPP_ClampFloat (float value, float min, float max);
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int EXPP_ClampInt (int value, int min, int max);
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int EXPP_ReturnIntError (PyObject *type, char *error_msg);
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PyObject *EXPP_incr_ret (PyObject *object);
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PyObject *EXPP_ReturnPyObjError (PyObject * type, char * error_msg);
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int EXPP_ReturnIntError (PyObject *type, char *error_msg);
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int EXPP_check_sequence_consistency (PyObject *seq, PyTypeObject *against);
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