Cleanup: GPU: Remove GPU_shaderinterface_uniform_ensure
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@@ -78,7 +78,7 @@ static int bpygpu_uniform_location_get(GPUShader *shader,
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const char *name,
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const char *error_prefix)
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{
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int uniform = GPU_shader_get_uniform_ensure(shader, name);
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int uniform = GPU_shader_get_uniform(shader, name);
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if (uniform == -1) {
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PyErr_Format(PyExc_ValueError, "%s: uniform %.32s not found", error_prefix, name);
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