Cleanup: style
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@@ -580,7 +580,7 @@ static void image_multi_decpass_cb(bContext *C, void *rr_v, void *iuser_v)
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ImageUser *iuser = iuser_v;
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RenderLayer *rl;
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RenderPass *rp;
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RenderPass *prev= NULL;
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RenderPass *prev = NULL;
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int layer = iuser->layer;
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if (RE_HasFakeLayer(rr))
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@@ -117,7 +117,7 @@ void GPU_render_text(MTFace *tface, int mode,
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/* color has been set */
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if (tface->mode & TF_OBCOL)
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col= NULL;
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col = NULL;
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else if (!col)
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glColor3f(1.0f, 1.0f, 1.0f);
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@@ -43,7 +43,7 @@ void cmp_node_update_default(bNodeTree *UNUSED(ntree), bNode *node)
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for (sock = node->outputs.first; sock; sock = sock->next) {
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if (sock->cache) {
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//free_compbuf(sock->cache);
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//sock->cache= NULL;
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//sock->cache = NULL;
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}
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}
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node->need_exec = 1;
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