Patch #5099 by Joshua Leung (aligorith)

This allows to select parent bones in PoseMode and EditMode. Hotkey: P.
This commit is contained in:
2006-11-01 13:50:41 +00:00
parent 56cd48a5ea
commit b96179d689
3 changed files with 96 additions and 1 deletions

View File

@@ -1695,8 +1695,11 @@ static void winqreadview3dspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
else
make_parent();
}
else if(G.qual==LR_ALTKEY && G.obedit->type==OB_ARMATURE)
clear_bone_parent();
else if((G.qual==0) && (G.obedit->type==OB_ARMATURE))
select_bone_parent();
else if((G.qual==0) && G.obedit->type==OB_MESH)
separatemenu();
else if ((G.qual==0) && ELEM(G.obedit->type, OB_CURVE, OB_SURF))
@@ -1720,6 +1723,8 @@ static void winqreadview3dspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
}
else if(G.qual==LR_ALTKEY)
clear_parent();
else if((G.qual==0) && (OBACT) && (OBACT->type==OB_ARMATURE) && (OBACT->flag & OB_POSEMODE))
select_bone_parent();
else if((G.qual==0)) {
start_game();
}